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Post by Steve Farrelly @ 12:18pm 08/12/12 | 1 Comments
Apologies for doubling up on this news for those of you who caught this at midnight last night when we originally posted it, but an Internode dropout in my area meant I had to quickly bundle the pieces together to have something timely up.

At any rate, the news does deserve its own post, as Ken Levine sat down in front of a room full of journalists (myself included) to report bad news ahead of good. That bad news is, of course, that Infinite has been delayed a whole month, now arriving at retail on March 26, the good being that an extra month will give the team an obvious advantage in the polish department and, hey, we've waited plenty long for the game already, right?

In case you missed it, click here for our in-depth preview of the game, and also stay tuned for our one on one interview with Levine, and another with newly acquired Saints Row writer, Drew Holmes, next week.

Update: You can now check out the latest trailer from the 2012 Spike VGAs below.

bioshock infiniteken levinedelayedbioshock
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