beware your nemesis
Blizzard spoke with us recently about what separates the Diablo III: Reaper of Souls Ultimate Evil Edition experience over the PC and spoke about platform differences. Click here!
inquiring minds
We chat with friend of the site Cameron Lee about Dragon Age Inquisition's endgame content, theorycrafting, tactical play and much more. Click here for our interview!
welcome to you're doom
AusGamers got a 15-minute live sneak-peek at the totally reimagined Doom at this year's QuakeCon. Read our in-depth first-look impressions right here!
highway to the danger zone
We caught up with The Witcher 3: Wild Hunt's game director, Konrad Tomaszkiewicz, to talk all things Witcher, monsters and open-world! Click here!
Post by Steve Farrelly @ 12:18pm 08/12/12 | 1 Comments
Apologies for doubling up on this news for those of you who caught this at midnight last night when we originally posted it, but an Internode dropout in my area meant I had to quickly bundle the pieces together to have something timely up.

At any rate, the news does deserve its own post, as Ken Levine sat down in front of a room full of journalists (myself included) to report bad news ahead of good. That bad news is, of course, that Infinite has been delayed a whole month, now arriving at retail on March 26, the good being that an extra month will give the team an obvious advantage in the polish department and, hey, we've waited plenty long for the game already, right?

In case you missed it, click here for our in-depth preview of the game, and also stay tuned for our one on one interview with Levine, and another with newly acquired Saints Row writer, Drew Holmes, next week.

Update: You can now check out the latest trailer from the 2012 Spike VGAs below.






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Brulath
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