last hopes
We take Naughty Dog's latest graphical masterpiece for a gameplay spin to see if it handles as well as it looks and sounds. Click here for our full hands-on preview.
turn out the light
We take 4A Games' Metro: Last Light for a run through its dark and murky paces and walk away a few rounds richer for it. Click here for our full hands-on preview!
come with me if you want to live
We review the standalone Far Cry 3 add-on, Blood Dragon, and get all 80s nostalgic on its cybernetic ass. This is one for children of the 80s! Click for more!
Injustice Reviewed!
We take NetherRealm's Injustice: Gods Among Us for the review spin and walk away very happy with what the MK creators have built here. Click for the review!
Post by Steve Farrelly @ 12:02am 08/12/12 | 3 Comments
AusGamers was recently invited out to a special preview event in Los Angeles to be among the first in the world to play the long-in-development BioShock Infinite ahead of its newly announced release date of March 26 (yep, delayed).

While many questioned the complexity of the game's combat design, its new outdoors direction and voiced main character, we walked away from the event sold almost entirely on what lies ahead for gamers everywhere in 2013. This is going to be one of the best releases of 2013, that much is sure, but how much further Irrational Games can pull us in is one of the most tantalising aspects we discovered in our time with the game.

Click here for our in-depth preview.





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Latest Comments
Khel
Posted 02:21am 08/12/12
Another delay! This better be perfect by the time it comes out or have something to show for all the extra time =\
Icarus
Posted 12:50pm 10/12/12
I'd think I'd like to get a poster of that box art some day.
gab4moi
Posted 04:38pm 13/12/12
I'm getting to the (ahem) advanced baby boomer age where ongoing game delays start to bring up some interesting factors (hand and finger dexterity issues and gameplay session lengt hstart to be real dilemmas for example) but this is one instance where I am prepared to wait it out, and upgrade my rig to ensure I'm ready for it. I still remember the lighthouse from the water in the original Bioshock being a high watermark (no pun intended) in my gaming experience, and this seems to be heading in the same momentous direction. Thanks for the teaser, Steve, tic...tic...tic...
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