shark week, all week
Depth is one of the best games you may have never heard of, and we've gone hands-on with it and had a chance to chat to the team behind it. Check out both features!
inquiring minds
We chat with friend of the site Cameron Lee about Dragon Age Inquisition's endgame content, theorycrafting, tactical play and much more. Click here for our interview!
welcome to you're doom
AusGamers got a 15-minute live sneak-peek at the totally reimagined Doom at this year's QuakeCon. Read our in-depth first-look impressions right here!
highway to the danger zone
We caught up with The Witcher 3: Wild Hunt's game director, Konrad Tomaszkiewicz, to talk all things Witcher, monsters and open-world! Click here!
Post by Dan @ 11:36am 04/12/12 | 2 Comments
Following last week's disappointing news that the hotly anticipated Rift head-mounted VR display would have its launch delayed by a few months due to new features and changes owed to the manufacturing process, its creators at Oculus have shared some new details about the new 7" screen planned for the device.

The update goes into technical detail describing the improved pixel fill factor, pixel switching time, and contrast ratio afforded by the new screen choice, meaning less ghosting, screen-door artifacting and more vibrant scenes.

The Oculus Rift developer kit model is now scheduled to ship to Kickstarter backers from March 2013, with pre-order customers served from the official website expected to follow in April.












Latest Comments
Nitro
Posted 02:24pm 04/12/12
want want want!
Midda
Posted 09:55pm 04/12/12
I'm really looking forward to getting one of these, but I decided to wait until they release the retail 1080p version.
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