The upcoming remake of classic RPG Baldur's Gate has finally been given the gameplay trailer treatment, and it definitely brings back the nostalgic memories of nearly 15 years ago. Running on a newly improved Infinity Engine, Baldur's Gate Enhanced Edition is being re-developed by Beamdog, and is set to re-invigorate the old school RPG playstyle.
Running on an upgraded and improved version of the Infinity Engine, Baldur's Gate: Enhanced Edition includes the entire Baldur's Gate adventure, the Tales of the Sword Coast expansion pack, and never-before-seen content including a new adventure and three new party members: the Calishite monk Rasaad yn Bashir, Neera the wild mage, and Dorn Il-Khan, the evil blackguard.
Baldur's Gate: Enhanced Edition contains the following enhancements:
New Adventure: The Black Pits
New Character: Dorn Il-Khan
New Character: Neera the Wild Mage
New Character: Rasaad yn Bashir
A new collection of player character voice sets
Native support for high-resolution widescreen displays
Over 400 improvements to the original game
Improved multiplayer support with connectivity between all platforms
Baldur's Gate Enhanced Edition will be available on November 28th and pre-loading has begun for those who have pre-ordered already. Check out the gameplay trailer below for that rush of nostalgia and als check out the
official website for more info.
Posted 05:37pm 23/11/12
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Posted 09:52pm 23/11/12
but fuck it must have looked pretty bad if that is the 'enhanced' version
Posted 02:10am 24/11/12
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Posted 10:08am 24/11/12
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Posted 10:26am 24/11/12
Are you sure they are re-rendering? They don't mention it in the features, all they say is "native support for high resolution and widescreen displays". I would assume by this they are just widening the viewport - so more of the original assets are on screen at the same time? (which you can already do with the original with the widescreen mod). I'm curious about their choice of using BG2 D&D rules as well.
Posted 06:20pm 24/11/12
I think its more than fair to be critical of it and compare it to modern games, since they're charging $20 for it. Sure, if they were giving it away or it was a couple of bucks, you could go "Well, its old and looks like crap, but its a fun game, I'll give it a shot", but $20? Fuck paying $20 for a 15 year old game.
Posted 06:33pm 24/11/12
Posted 06:37pm 24/11/12
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Posted 05:55pm 29/11/12
So far looking at the forums it hasn't been the smoothest release. A fair few peopel reporting unplayable errors, including Intel Graphics Problems.
It is reasons like these that I avoid pre-ordering when possible and IMO is the biggest risk to backing Kickstarter Software Projects (not that this was). I'll give it some time and see how they progress with the issues.
Posted 11:01am 30/11/12
It's definitely a product for an enthusiast of the genre or series, it's an old game and it shows. I was a little disappointed at the UI changes, I expected them to be sharper and less meh. At least it works well at various window sizes, because on my machine full-screen was obnoxious and demanded focus even if I tried to alt-tab. Zooming is nice. Hardware cursor is nice. The game viewport itself is quite good though and is a good compromise between teeny tiny avatars and awful display-rescaled bitmaps, there's some good work on filters here but the limitations DO show. I really hoped for a redo of other game assets like icons etc but they are exactly the same. Some screens have been reworked a bit to make better use of the screen realestate, like inventory and journal.
There is a distinct lack of gfx options (literally just a button for full screen and windowed). I was very disappointed to note that the multiplayer is limited to host a game and port forwarding nonsense. They said they are adding NAT-aware match making but its not there at release and it should be for $20. I don't know if the multiplayer is as clunky (gather your fucking party yourself) but plan to play it with some friends tonight.
As a BG enthusiast its worth it to me to get rid of loading screens which are noticeably absent, and the work done cleaning up the code base means you can play it well on a modern machine without needing to juggle lots of mods.
Haven't played the original game in a very long time. Its funky to be back in Candlekeep.
Posted 11:13am 30/11/12
edit: Both chrome and firefox use it, and it's even open source - http://code.google.com/p/angleproject/