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Post by Eorl @ 11:09am 23/11/12 | 17 Comments
The upcoming remake of classic RPG Baldur's Gate has finally been given the gameplay trailer treatment, and it definitely brings back the nostalgic memories of nearly 15 years ago. Running on a newly improved Infinity Engine, Baldur's Gate Enhanced Edition is being re-developed by Beamdog, and is set to re-invigorate the old school RPG playstyle.
Running on an upgraded and improved version of the Infinity Engine, Baldur's Gate: Enhanced Edition includes the entire Baldur's Gate adventure, the Tales of the Sword Coast expansion pack, and never-before-seen content including a new adventure and three new party members: the Calishite monk Rasaad yn Bashir, Neera the wild mage, and Dorn Il-Khan, the evil blackguard.

Baldur's Gate: Enhanced Edition contains the following enhancements:

  • New Adventure: The Black Pits
  • New Character: Dorn Il-Khan
  • New Character: Neera the Wild Mage
  • New Character: Rasaad yn Bashir
  • A new collection of player character voice sets
  • Native support for high-resolution widescreen displays
  • Over 400 improvements to the original game
  • Improved multiplayer support with connectivity between all platforms
  • Baldur's Gate Enhanced Edition will be available on November 28th and pre-loading has begun for those who have pre-ordered already. Check out the gameplay trailer below for that rush of nostalgia and als check out the official website for more info.




    beamdogold school rpgremakeenhanced editionbaldur's gate





    Latest Comments
    groganus
    Posted 05:37pm 23/11/12
    That trailer didn't really sell it to me sadly.
    Tollaz0r!
    Posted 05:41pm 23/11/12
    You must gather your party before adventureing forth.
    Twisted
    Posted 08:33pm 23/11/12
    I was expecting more. This has failed beyond even my wildest expectations.
    paveway
    Posted 09:52pm 23/11/12
    i don't think i ever played the original

    but f*** it must have looked pretty bad if that is the 'enhanced' version
    Tollaz0r!
    Posted 02:10am 24/11/12
    This game isn't about the graphics (although it was great in it's day) there is a lot of 'meat' to this game. It would be a shame if you skip over it because of the dated graphics.
    Nerf Lord
    Posted 03:13am 24/11/12
    Yeah, it's a great game, much more brutal than the newer dragon age games where party members can't die etc. You adjust to old gaming graphics when you give them a spin, I finished fallout 1 & 2 and Betrayal at Krondor in the last few years, it just takes a bit of getting used to and then the game holds up however it would have years ago, which in these cases, is amazingly.
    simul
    Posted 06:31am 24/11/12
    The iPad version should be great (being able to play it on the couch), but I'm really not sure why they are redoing the desktop versions - its been on GoG for ages.
    Tollaz0r!
    Posted 10:08am 24/11/12
    Simul, they are adding a lot of stuff to it and incorperating many excellent commnity mods. It is also upping the resolution which means they needed to re-render all the landscape. Basically making it work properly on mordern computers.
    shade
    Posted 10:13am 24/11/12
    it came out in 1998 wtf do some of you expect it to look like, kids these days just need everything to look like call of duty or they won't touch it, oh well their loss one of the best rpg's created.
    simul
    Posted 10:26am 24/11/12
    Simul, they are adding a lot of stuff to it and incorperating many excellent commnity mods. It is also upping the resolution which means they needed to re-render all the landscape. Basically making it work properly on mordern computers.


    Are you sure they are re-rendering? They don't mention it in the features, all they say is "native support for high resolution and widescreen displays". I would assume by this they are just widening the viewport - so more of the original assets are on screen at the same time? (which you can already do with the original with the widescreen mod). I'm curious about their choice of using BG2 D&D rules as well.
    Khel
    Posted 06:20pm 24/11/12
    it came out in 1998 wtf do some of you expect it to look like, kids these days just need everything to look like call of duty or they won't touch it, oh well their loss one of the best rpg's created.


    I think its more than fair to be critical of it and compare it to modern games, since they're charging $20 for it. Sure, if they were giving it away or it was a couple of bucks, you could go "Well, its old and looks like crap, but its a fun game, I'll give it a shot", but $20? F*** paying $20 for a 15 year old game.
    Nerf Lord
    Posted 06:33pm 24/11/12
    Oh yeah the price point was where they lost me, indies sell cheaper than that, and don't come with the assets/engine/fans/etc all basically there to start with.
    Tollaz0r!
    Posted 06:37pm 24/11/12
    Yer the Price is steep. It really should be $10
    sharkuul
    Posted 08:42pm 25/11/12
    Tollaz0r!
    Posted 05:55pm 29/11/12
    So Baldur's Gate Enhanced Edition has been released.

    So far looking at the forums it hasn't been the smoothest release. A fair few peopel reporting unplayable errors, including Intel Graphics Problems.

    It is reasons like these that I avoid pre-ordering when possible and IMO is the biggest risk to backing Kickstarter Software Projects (not that this was). I'll give it some time and see how they progress with the issues.
    Hogfather
    Posted 11:01am 30/11/12
    If you have a modern PC it should run fine (I started it up last night and it was quite good). They should have done the PC version with DirectX, the "OpenGL is Intel's fault" spiel is a cop-out, they just took a shortcut to reduce the cost of porting between platforms. F***, its a million year old game, why not just add a software render option?! Khel or a game dev, is that hard to do? Lots and lots and lots of people were digging this as a game to play on basic laptops on the road, and this information about limited hardware support needed to be available much earlier.

    It's definitely a product for an enthusiast of the genre or series, it's an old game and it shows. I was a little disappointed at the UI changes, I expected them to be sharper and less meh. At least it works well at various window sizes, because on my machine full-screen was obnoxious and demanded focus even if I tried to alt-tab. Zooming is nice. Hardware cursor is nice. The game viewport itself is quite good though and is a good compromise between teeny tiny avatars and awful display-rescaled bitmaps, there's some good work on filters here but the limitations DO show. I really hoped for a redo of other game assets like icons etc but they are exactly the same. Some screens have been reworked a bit to make better use of the screen realestate, like inventory and journal.

    There is a distinct lack of gfx options (literally just a button for full screen and windowed). I was very disappointed to note that the multiplayer is limited to host a game and port forwarding nonsense. They said they are adding NAT-aware match making but its not there at release and it should be for $20. I don't know if the multiplayer is as clunky (gather your f*****g party yourself) but plan to play it with some friends tonight.

    As a BG enthusiast its worth it to me to get rid of loading screens which are noticeably absent, and the work done cleaning up the code base means you can play it well on a modern machine without needing to juggle lots of mods.

    Haven't played the original game in a very long time. Its funky to be back in Candlekeep.
    Nerf Lord
    Posted 11:13am 30/11/12
    Afaik google chrome implemented webgl in windows by using direct x (perhaps for the same reason), so opengl commands can probably be mapped to a directx renderer depending on dev effort.

    edit: Both chrome and firefox use it, and it's even open source - http://code.google.com/p/angleproject/
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