hacking towards release
We've endured two delays to get here, but Watch_Dogs is finally within release sights, and ahead of that event we go hands-on with the latest build. Read on for our full thoughts!
inquisitive minds
AusGamers managed to catch-up with BioWare's Cameron Lee, an Aussie expat who serves as a producer on Dragon Age: Inquisition. Check out our full interview!
oracle of ages
Batman: Arkham Knight is set to be Rocksteady's final in the Arkham series, so it's fitting that it's just so damn big. And Batmobiles. Nuff said. Click for more!
to the moon, athena
We caught up with 2K Australia and Randy Pitchford to discuss Borderlands: The Pre-Sequel and why Australia is making an impact on the moon. Click for more!
Post by Eorl @ 01:00pm 16/11/12 | 0 Comments
ArenaNet has revealed a quite large amount of new info for the first part of their November update, titled The Lost Shores. The main feature seen in the new update is the Fractal of the Mists dungeon, which will consist of nine unique "mini-dungeons" that scale on difficulty according to player choice.

A recent blog post by Game Designer Leah Rivera has revealed more on the new dungeon, outlining that players can expect a "distinct, separate experience with themes, mechanics, and art specific to that fractal." Once players enter the dungeon they will be sent to three random fractals, where they will try to compete against the unique encounters, being rewarded at each ending.
To make Fractals of the Mist even more challenging, every time you re-visit the hub, the dungeon scales up in difficulty. That’s right, a scaling dungeon! The dungeon will remember your progress, and will poll the party’s levels when you enter, scaling the dungeon to the highest common attained level. It’s a true challenge, but as you hit higher and higher scales, the dungeon will get more and more rewarding.

You’ll have to have some serious skills and solid tactics to make it through these Fractals. After a certain point, our new Ascended items and Infusions become crucial tools for survival.
ArenaNet has also released patch notes for their latest update, which adds in the upcoming Lost Shores event (however not activated), plus a range of bug fixes, class tweaks and more. You can read the full patch notes over here.

For those in need of a PvP update, ArenaNet has also released a new blog post featuring details about the upcoming "Temple of the Silent Storm" beta map, which will consist of a more vertical style similar to shooters. The new map will also consist of a secondary mechanic that revolves around channelling different buffs, with each buff effecting how players engage their enemies. You can read more about that over here.

The Lost Shores event will begin tomorrow for Australians at 6AM AEST and will continue until Monday at 6AM AEST. You can find out more info on the event and schedule on the official website.






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