Is this the videogaming world's perfect mashup?
Totally Warseome - We Review Total War: Warhammer!
We talk about making a fun game respect a poignant era and if horses can ride on biplanes!
Interview: DICE's Daniel Berlin Talks Battlefield 1
Geralt's final journey comes jam-packed with new features: NG+, an estate, new contracts and more!
A Fairytale Ending? Hands-On with The Witcher 3: Blood and Wine
We've teamed up with Alienware to help celebrate their 20th anniversary with an awesome giveaway!
WIN an Alienware 13 Gaming Laptop and More!
Post by Steve Farrelly @ 01:15pm 15/11/12 | 1 Comments
Natural Selection 2 is not only a design triumph for a small indie team, it's a release triumph for mod communities and core, passionate gamers everywhere.

We scored the game a very respectable 9/10 saying that "the end result is surprisingly exceptional, and more often than not, brilliant". Following on from our review and after months of access to the game pre-release, Kosta Andreadis spoke with Unknown Worlds' Hugh Jeremy (an Aussie ex-pat) to formulate an extensive look at not only the making of a game like this, but also the importance of the mod community and core, vocal gamers everywhere.

Click here for to check out this in-depth feature.



natural selection 2unknown worldsmod communitymodfeature
Buy now from Green Man Gaming for only GBP£18.99 (USD$24.99 on Steam)!
(compare all prices)





Latest Comments
Syd
Posted 02:56pm 15/11/12
Natural Selection 2’s Spark Engine was written in the scripting language of Lua which is widely used within the industry


It's worth noting that the game engine itself isn't written in lua. The game code is, the engine is not.
Commenting has been locked for this item.