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Post by Steve Farrelly @ 01:15pm 15/11/12 | 1 Comments
Natural Selection 2 is not only a design triumph for a small indie team, it's a release triumph for mod communities and core, passionate gamers everywhere.

We scored the game a very respectable 9/10 saying that "the end result is surprisingly exceptional, and more often than not, brilliant". Following on from our review and after months of access to the game pre-release, Kosta Andreadis spoke with Unknown Worlds' Hugh Jeremy (an Aussie ex-pat) to formulate an extensive look at not only the making of a game like this, but also the importance of the mod community and core, vocal gamers everywhere.

Click here for to check out this in-depth feature.



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Syd
Posted 02:56pm 15/11/12
Natural Selection 2’s Spark Engine was written in the scripting language of Lua which is widely used within the industry


It's worth noting that the game engine itself isn't written in lua. The game code is, the engine is not.
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