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Post by Dan @ 12:18pm 13/11/12 | 5 Comments
![]() @PCDev: On the post-launch patch task list: 90 FOV #BlackOps2 #PCConsole titles are generally developed with lower field of view settings due to the framerate benefits and the view-distance afforded by a television screen. However desktop PCs without the same performance concerns and a much smaller distance between user and screen can seem too narrow under a FOV of 90. However, when a game has been designed for a specific FOV, a lot of things can require adjustment when that is stretched out, such as weapon models, and particularly things like vehicle cockpits and iron sights. It does beg the question however, that surely knowing the preference of PC gamers, why Treyarch didn't plan for a wider FOV in the PC version from the start. Call of Duty: Black Ops 2 launched today, November 13th 2012, on PC, Xbox 360 and PlayStation 3, with a Wii U version arriving on the new console's November 30th Australian release date.
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Posted 12:41pm 13/11/12
Posted 01:45pm 13/11/12
Posted 01:55pm 13/11/12
Weirdly even though it's almost unplayable i am liking it more than MW3.
Posted 05:22pm 13/11/12
Posted 09:22pm 13/11/12