With total crowd-sourced funding now almost at US$3Million, Wing Commander creator Chris Roberts continue to provide more details on the ambitious Star Citizen sci-fi MMO project, and
has revealed more of the project's stretch goals that will be added at various funding milestones.
US$3.25 Million introduced a new Starfarer Tanker ship to the fray, and every additional $100,000 up to $4M promises another star system in the game's Universe. At $3.5 Million players can except cockpit decorations, which will supposedly include bobble heads, dinosaurs and hula girls. That said, the game has to actually get made for any of this to materialise.
The developer has continued to share more of the game's intended mechanics with fans however, with the most
recent Kickstarter update going into detail on how the mutliplayer and singleplayer hope to be presented, and how instancing will work. More details can be found on the
official website.
Posted 05:25pm 12/11/12
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Posted 08:05pm 16/11/12
The main funding site is here, but if you'd prefer to use a tried and true method then the Kickstarter page is here.
The crowdfunding campaign is now in it's last three days. As I write the total is at $3.78m of the original $2m goal. There's been loads of stretch goals met along the way, some of them better than others. The last big milestone is $4m, which I personally didn't think would ever be reached but now looks like a real possibility.
If you like space sims then this seems to me to be the first really top shelf offering there's been in ages (I don't count X3; that's just Eve Online in single player mode).
Posted 08:20pm 16/11/12
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Posted 02:06am 17/11/12
You have the c and the p around the wrong way! Expect*
Posted 11:17am 17/11/12