Cam Lee Inquisition
Dragon Age: Inquisition producer Cameron Lee has become a fixture here at AusGamers. The Aussie ex-pat took tie out of his Gamescom duties to chat with us again. Check it out!
couch slayer
Diablo 3: Reaper of Souls Ultimate Evil Edition is now upon us, but it might as well be called "definitive edition". Read our review to find out why - click here!
Resident Evil Within
The Evil Within is creeping up just around the release corner, so we decided to take a look back at Shinji Mikami's incredible Resident Evil 4. Click here for more!
fella!
Wrapping up a tour in Australia and with Summerslam dominating August, we had a chance to chat with the Great White himself, Sheamus! Check it out right here!
Post by Steve Farrelly @ 01:14pm 11/10/12 | 0 Comments
In a recent interview with Treyarch Communications Director, John Rafacz, we asked him to address the naysayers and haters on why they shouldn't be so quick to dismiss Call of Duty: Black Ops II.

"Bottom line: because Black Ops II offers a number of things that people just have never seen in a Call of Duty game before," Rafacz said. "Whether it’s the Strikeforce levels, or create-a-class in single-player. In multiplayer, the idea of the allocation system, with create-a-class; the wildcards, that break the rules, and let you do things like throw three attachments on your primary weapon, or even loadout all on perks and jump into a game with just a knife.

"Then what we’re doing on the eSports front with CODcasts, and live-streaming, league play; then the ambitious fiction and world that is zombies," he added. "There is literally something here for everyone, and many of the new features are things that bring dynamics to Call of Duty that you just haven’t seen before."

The rest of the interview covers more zombies, single-player create-a-class Strikeforce and much more.

Click here for the full video interview feature.





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