CoD: Ghosts
CoD: Ghosts
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We take Naughty Dog's latest graphical masterpiece for a gameplay spin to see if it handles as well as it looks and sounds. Click here for our full hands-on preview!
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Ahead of the Xbox One reveal, AusGamers had a chance to see Call of Duty: Ghosts up close and in person. We also spoke with CoD VP of product Daniel Suarez. Click here!
Injustice Reviewed!
We take NetherRealm's Injustice: Gods Among Us for the review spin and walk away very happy with what the MK creators have built here. Click for the review!
Post by Dan @ 12:05pm 10/10/12 | 0 Comments
The Xbox 360 doesn't offer the kind of mod support that PC players in their most moddable games, but Halo's Forge mode (first introduced in 2007's Halo 3) does enable an outlet for user-created content that is at least better than many other locked-down games.

Today, Gamespot is featuring a new trailer that showcases Forge Mode in the upcoming Halo 4, and details and demonstrates a bunch of new features that have been added this time around, including an ordinance system, palette selection, gravity volumes, and a stack of other interface tweaks to increase the user-friendliness of the whole thing.
Create beautiful maps almost by accident in Halo 4's overhauled Forge mode. Kynan Pearson and Lori Zawada walk us through the improvements to Forge.
Check it out below.

Halo 4 is due on November 6th 2012, exclusive to Xbox 360.






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