to the moon, athena
AusGamers caught up with 2K Australia and Randy Pitchford to discuss the recently revealed Borderlands: The Pre-Sequel and why Australia is making an impact on the moon. Click for more!
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AusGamers managed to catch-up with BioWare's Cameron Lee, an Aussie expat who serves as a producer on Dragon Age: Inquisition. Check out our full interview!
oracle of ages
Batman: Arkham Knight is set to be Rocksteady's final in the Arkham series, so it's fitting that it's just so damn big. And Batmobiles. Nuff said. Click for more!
Trial By Dirt Bike
We take a look at the fourth title in the Trials series, and the first to hit next-gen platforms. Does it live up to the name? Find out in our review!
Post by Eorl @ 10:17am 10/10/12 | 3 Comments
Crytek is finally revealing more on the multiplayer side of things in todays latest trailer for Crysis 3 that recaps what some may have seen at Gamescom 2012. Producer Mike Read is seen showing off two of the eight modes that will be available in the futuristic title, Crash-Site Mode and Hunter Mode.
actically adapt to any combat scenario with the stealth and armor abilities of your unique Nanosuit as you battle through the seven wonders of New York's Liberty Dome. Unleash the firepower of your all-new, high-tech bow and alien weaponry to hunt down other players in a variety of Multiplayer game modes, including "Hunter Mode" and "Crash Site". Challenge and be challenged by your friends with the NY Feed, and choose your own path towards leaderboard dominance.
Make sure you check out the trailer below for a great glimpse into what one should expect from the new multiplayer modes, and hopefully we will see more soon.






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Latest Comments
maRtz
Posted 10:32am 10/10/12
gameplay looks impressive
DeadlyDav0
Posted 10:36am 10/10/12
Looks good. Hopefully they dont fuck MP up this time around like they did Crysis 2.
badfunkstripe
Posted 12:39pm 10/10/12
I don't think this looks as pretty as Crysis 2.

I hope it's better MP. I always found something off with C2 MP on PC. I think it was a latency issue like MW3 has that removes quick, responsive immersion.

Hopefully it's good!
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