ArenaNet has showcased a new blog post
which seeks to give a guided outline into what structured player vs player entails in Guild Wars 2. Featuring a quite extensive guide into the three different areas for structured PVP, where players team up and fight against each other in tournament like arenas, the blog post sees developer Jonathan “Chaplan” Sharp talking about just some of the current and future implementations for sPVP.
Structured Player vs. Player (sPvP) is a core feature in Guild Wars 2, and it’s quite massive. The features we want to add to sPvP, to use an analogy, are like an iceberg…It’s more than we’ve been able to say so far. And like all our other game types, we talk about sPvP features when they’re ready. We shipped the game with some key features, but a lot of features we wanted to show at release simply weren’t ready. So now we’d like to start talking about some coming features that, until now, have been beneath the surface of the ocean on our metaphorical iceberg.
The guide is quite a lengthy read, and covers everything from the currently free automated tournaments to the upcoming paid-entry tournaments and custom arenas. For those who are looking for that bit extra to do in-game, make sure you check it out
for a great in-depth review of just where Guild Wars 2 is in regards to sPVP and its future plans.