shark week, all week
Depth is one of the best games you may have never heard of, and we've gone hands-on with it and had a chance to chat to the team behind it. Check out both features!
inquiring minds
We chat with friend of the site Cameron Lee about Dragon Age Inquisition's endgame content, theorycrafting, tactical play and much more. Click here for our interview!
welcome to you're doom
AusGamers got a 15-minute live sneak-peek at the totally reimagined Doom at this year's QuakeCon. Read our in-depth first-look impressions right here!
highway to the danger zone
We caught up with The Witcher 3: Wild Hunt's game director, Konrad Tomaszkiewicz, to talk all things Witcher, monsters and open-world! Click here!
Post by Dan @ 11:37am 08/10/12 | 0 Comments
Obsidian Entertainment has a great track record for supporting community modding in their products, so it was expected that their Kickstarter crowdfunded venture Project Eternity would be no different. This has no been confirmed in the project's latest update, which explains that the popular Nexusmods repository will be the officially recognised place for Project Eternity modders to share their creations.
Our plan is to release our file-format information and expose as much of the data in the game as possible for you to extend and edit. We traditionally do not "hard-code" numbers so that our designers, and you, have the power to easily change and iterate on RPG data. We also plan on releasing localization tools to let communities around the world create localized versions for languages we are not translating Project Eternity into.

As we get more familiar with Unity during production, we will be extending Project Eternity even more for mod makers. Look forward to announcements in the months ahead as we make further progress and can provide you with more information about tools and mod support.
With nine days remaining, the project has already raised over US2.4M in pledges from over 53,000 backers. Further stretch goals of additional classes, and a custom mercenary hiring system called the adventurers hall have also been promised once the funding passes $2.5M and $2.6M respectively --and at this stage, there's little reason to suspect that it won't.












Latest Comments
No comments currently exist. Be the first to comment!
Commenting has been locked for this item.
 
Log In
User:  
Pass:  

Advertise with Us | Download Media Kit | Privacy Policy | Contact Us
© Copyright 2001-2014 AusGamers™ Pty Ltd. ACN 093 772 242.
A Mammoth Media web development / Australian VPS Hosting by Mammoth Networks