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Post by Dan @ 11:37am 08/10/12 | 0 Comments
![]() Our plan is to release our file-format information and expose as much of the data in the game as possible for you to extend and edit. We traditionally do not "hard-code" numbers so that our designers, and you, have the power to easily change and iterate on RPG data. We also plan on releasing localization tools to let communities around the world create localized versions for languages we are not translating Project Eternity into.With nine days remaining, the project has already raised over US2.4M in pledges from over 53,000 backers. Further stretch goals of additional classes, and a custom mercenary hiring system called the adventurers hall have also been promised once the funding passes $2.5M and $2.6M respectively --and at this stage, there's little reason to suspect that it won't.
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