Blizzard has rolled out Diablo III's v1.0.5 to their public test realm, and the always epic (or should I say, legendary) list of changes can now be found over in this
official blog post.
As has been mentioned in recent weeks, the biggest changes this time around are numerous tweaks to defensive skills across all classes and reductions in monster attack damage that will purportedly result in greater survivability.
The new Monster Power system also kicks off with this patch, implementing a manner of player-adjustable monster difficulty for scaling loot returns (
more details on that here), as well as a new event titled Infernal Machine, where players can access a portal to some new double boss battles with greater chances of hot loot drops.
Hit up the
PTR 1.0.5 patch notes for the complete run down.
Posted 02:45am 03/10/12
Posted 11:00am 03/10/12
Posted 01:47pm 03/10/12
Posted 02:24pm 03/10/12
You know, a fun Action-RPG that is not a mind-numbing grind-fest.
Posted 03:04pm 03/10/12
OMG I KNOW! We'll make it easier and reach the casual market! GENIUS!"
Meh, zero care.
Too busy playing Torchlight 2. Y'know, the game that Diablo 3 SHOULD have been.
Posted 03:20pm 03/10/12
Posted 04:17pm 03/10/12
Fixed.
Posted 04:56pm 03/10/12
Posted 09:51pm 03/10/12
Posted 10:00pm 03/10/12
Posted 12:52pm 04/10/12
i've moved on
Posted 04:32pm 04/10/12
paragon 35 hardcore monk.. i see the grind ahead and just think ... why...
i did test my monk on the ptr and was able to easily beat diablo on inferno monster level 0 - so i cranked it up to mp 5 and was able to still kill large groups of mobs - so i cranked it up to 10 and even though i was killing the first pack of 10 somehow they all hit me at the same time and i died..
but yeah i saw the vid of the guy killing the mp10 elite and getting shit loot.. and thought.. wtf am i doing..
Posted 04:38pm 04/10/12
This is why D3 was a complete failure.
Posted 06:19pm 04/10/12
They "DOUBLED" the legendary drops in the upcoming 1.05 patch but what is that only 1% ? just to test to see if my character was bugged (have not got a legendary since 1.03) went to normal with 300% mf all i got was a level 10 WD mask had like 11 int 1hp regen not very legendary lol and for 2 hours after nothing at all now it just makes me think how can i expect a legendary drop in inferno when they are ment to drop more in normal.
So they come out with MP10 so it would take people 10x the time to kill Diablo and the drops are exactly the same only one thing i can see in that is people get frustrated by not killing him fast enough and go buy more shit from the AH.
Don't know how much more of this game and the idiots working on it, how many more moronic ideas can they come up with.
Posted 04:34pm 05/10/12