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We caught up with 2K Australia and Randy Pitchford to discuss Borderlands: The Pre-Sequel and why Australia is making an impact on the moon. Click for more!
Post by Dan @ 01:42pm 28/09/12 | 10 Comments
Reportedly accompanying the game's public debut at the 2012 Eurogamer Expo in London, Codemasters has revealed the first gameplay action for GRID 2, with a pair of new trailers offering a look at the new addition to the on-road racing series that it somewhat of a compliment to their popular DiRT rally franchise. Here's the skinny on the two clips:
The California Coast video follows a head-to-head, point-to-point duel between a contemporary Boss Mustang and a classic Mustang Mach 1 on a tight and twisty sprint for the line. Videos is captured from pre-alpha, work-in-progress code.

The Chicago video features a Street Racing stage where muscle cars, including the Camaro SS, Z06 Corvette and Boss Mustang, charge through skyscraper-lined streets and chase through tunnels. Videos is captured from pre-alpha, work-in-progress code.
Watch the embeds, or click the links below for the HD video pages.

GRID 2 is due in Winter 2013 (Northen Summer) on PC, Xbox 360 and PlayStation 3.


GRID 2 "California Coast" Gameplay Trailer


GRID 2 "Chicago Street Racing" Gameplay Trailer












Latest Comments
Strik3r
Posted 02:46pm 28/9/12
depressingly arcadey =\
HERMITech
Posted 04:20pm 28/9/12
depressingly arcadey =\


Looks very much like the original which was as fun as hell
Throttle
Posted 04:23pm 28/9/12
^ +1. Not interested in this at all.
Enska
Posted 06:22pm 28/9/12
looks solid, if it's anything like the first I'll be all over it.
Phar4oh
Posted 09:35pm 28/9/12
The first was was soooo fun. This looks like it has a similar feel to it. I wonder what is different?
Strik3r
Posted 09:51pm 28/9/12
I seem to recall the first having SOME sort of semblance of handling physics. This one just looks like as soon as you turn in the car just scrubs off speed as you slide and maintain perfect control. Very NFS-esque. Maybe thats with all driver aids on or some crap. I hope they have the option to change the handling mode (I seem to recall this from the first one too).
Strik3r
Posted 10:04pm 28/9/12
@ 1:58 in the second video is EXACTLY what's wrong with the game.
Trauma
Posted 08:20am 29/9/12
@ 1:58 in the second video is EXACTLY what's wrong with the game.

Yea that did stand out as clearly wrong to me, but overall looks a lot like Grid 1.
The GuVna
Posted 08:39am 29/9/12
Grid was never ever a realistic simulator, it's always been an arcadey game since the Race Driver series. I never really liked how the front had some much grip.

That said the Drift mode was by far the best one & most enjoyable of all the car games before it.
skythra
Posted 09:59am 29/9/12
Grid was never ever a realistic simulator, it's always been an arcadey game since the Race Driver series. I never really liked how the front had some much grip.That said the Drift mode was by far the best one & most enjoyable of all the car games before it.

I liked how the game was pretty much made arcadey because of that. But compared to a lot of sims it's drift mode made a whole lot more sense.

I just wish there were heavier penalties by default for running into a person, and they fixed AI a little so that if you have right of way (as far as race rules go) AI do back off rather then themselves take a penalty.

Turning a corner by T-Boning other cars was a skill i learned well in GT1 and 2 but modern games with instant rewind features should punish harder with allowing the player to do it better.
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