We chat with Blizzard's Hearthstone team on all the juicy info about the first expansion to highly-successful card game Hearthstone
Hearthstone: Goblins vs Gnomes Developer Interview
Follow on for our second entry in the on-going review of World of Warcraft's fifth expansion, Warlords of Draenor
World of Warcraft: Warlords of Draenor: Day 8 - Garrisons
We chat with Blizzard's Hearthstone team on all the juicy info about the first expansion to highly-successful card game Hearthstone
Hearthstone: Goblins vs Gnomes Developer Interview
We take a nostalgic look back at one of the best N64 games to ever be made, The Legend of Zelda: Majora's Mask
Throwback Thursday - The Legend of Zelda: Majora's Mask
Post by Steve Farrelly @ 04:53pm 24/09/12 | 0 Comments
We recently had a chance to chat with Rocksmith producer, Jason Schroeder, about what it takes to bring a product like their ambitious Rocksmith to market after so much music genre fatigue.

"I think it’s a long road that led from no game to Rocksmith, but I think a lot of it was: the industry and musicians and everyone saying “oh, these games are cool, but someone should do it with a real guitar”," Schroder revealed.

"Everyone thought “someone should do it; someone should do it”."

Click here for the full interview.



rocksmithubisoftinterview
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