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We took the five winged, five week challenge with Hearthstone's first campaign and walked away less deathrattled than you might think. Read on for more!
Post by Steve Farrelly @ 10:42am 18/09/12 | 6 Comments
There's been a lot of classic Reare-related material materialising in the interwebs of late. We've seen screens of what Perfect Dark Zero was looking like on the original Xbox, Martin Hollis' GoldenEye retrospective at the GDC was released for open consumption, and a full hour of gameplay footage from Dinosaur Planet (which became Starfox Adventures at the bequest of Nintendo) has been doing the YouTube rounds.

Now, however, we're getting fresh, relative news. Modern, this generation news. News half of the aforementioned interwebs wish they could have made up themselves. News of a potential revival that's been on the tip of anxious Rare fans, and at the itchy fingertips of arcade fighting game fans, for years. Killer Instinct could be on its way back.

Microsoft Game Studios has filed to renew or refile a trademark for Rare's Killer Instinct IP, and this information comes directly from the horse's mouth (thanks The Verge).

"With all due respect to our friends in the media who like to frequent trademark sites, we thought we’d break this one ourselves," came a post over at PlayXBLA.

"Our legal eagles have authorised us to say: "We have either renewed or refiled a trademark application in various jurisdictions”."

So there you have it, now the question is will this just be a HD makeover of one of the classic Killer Instinct entries on XBLA, or will we see something more modern and substantial? Chime in...

Latest Comments
Posted 10:48am 18/9/12
My thumbs just grew blisters thinking about this.
Posted 11:13am 18/9/12
Lots of changes will be needed to make KI a viable franchise again.
Back in the day what made KI so great was the gameplay was soooo fast compared to what was currently on offer - SF2 and MK were just so slow once you went back from playing KI.
But now the same is true of KI - have you ever tried to play it after playing, say, SoulCalibur 4? Sure, KI had chains of 48-hit combos, but the characters agility and play speed is going to need a massive overhaul.
Posted 12:23pm 18/9/12
I have some awesome memories of the original on SNES. When I was a kid my brother and I were at an after school care place and playing this game (who knows why little kids were allowed to play this). I hadn't played it much but I knew that if you button mashed you could pull of some ridiculous combos. I was getting a few smaller ones with Fulgore then some how fluked a 66 hit combo with repetitive mashing. The cries of "wow!" from all the little kids were music to my ears.
Posted 01:51pm 18/9/12
Steve Farrelly
Posted 05:02pm 18/9/12
^^^ made my day - good work glynd :)
Posted 06:31pm 18/9/12
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