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Post by Steve Farrelly @ 02:57pm 11/09/12 | 0 Comments
![]() According to the announcement, the theme for this year's event will be "Inspire" and will centre around the people driving the games industry in Australia as well as showcasing the myriad talent currently working the indie scene on our shores. GCAP 2012 Inspire will expose Australian game developers to industry participants that have changed the games industry with their ideas, their approaches to production and their embrace of creative thinking."The last two GCAP events were built around conversations that were happening in the local industry, specifically the current state of the Australian development landscape and its position in the global marketplace," reads a statement from GDAA CEO, Tony Reed. "This year we’ve upped the ante quite a bit and we’ve built an event designed to accelerate the incredible growth we’re seeing in local development. "In GCAP 2012 there is a heavy focus on best practices in design and production," he added. "The traditional hour-long lecture format has largely been replaced with intensive master classes hosted by exceptionally experienced game developers from within Australia and around the world.” GCAP 2012 will take place October 22 and 23 at the Melbourne Exhibition Centre, and you can find out more about what to expect from the event by clicking here.
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