We take a deep look into the newest expansion for Blizzard's popular MMO World of Warcraft to find just what has changed in the lands of Draenor
World of Warcraft: Warlords of Draenor Reviewed
We make an impassioned plea to Ubisoft Montreal to consider Australia as the setting for Far Cry 5
You're a Far Cry from Home, Mate
Joaby got the opportunity to talk to Jon Bloch, Producer at Turtle Rock Studios and Dave Blank, Product Developer at 2K, about the upcoming game Evolve.
Talking Evolve with Jon Bloch and Dave Blank
We take a fresh, untainted look at the scary world of MOBAs through Heroes of the Storm!
Can Heroes of the Storm Bridge the Scary MOBA Gap?
Post by Steve Farrelly @ 11:32am 07/09/12 | 3 Comments
This one is definitely for closet Nintendo fanboys, fans of GoldenEye and Rare, or games history aficionados. GDC has opened their vault to offer up full access to a presentation by the main guy behind GoldenEye on N64, Martin Hollis.

The GoldenEye Postmortem runs an hour long and features a lot of insight into the game's humble beginnings as well as tons of behind-the-scenes, and even snippets that have never been shown before. It's a fascinating look at how the industry worked back when the game was greenlit, and gives an interesting look at how games like this initially came abut.

Click here for Vault access.



goldeneyenintendoraregdcmartin hollisn64





Latest Comments
kappa
Posted 11:40am 07/9/12
Awesome. Will definitely check this out when I get home.
Nick
Posted 06:58pm 10/9/12
Sweet! Oh god I hope we get the XBLA version some way one day, I don't care how I just want it!
trog
Posted 08:26pm 10/9/12
These talks are always really, really, really good (the reason I go to GDC). These things are definitely worth watching if you're interested about the industry.
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