Blizzard have
announced that they will soon begin accepting beta testers for the first expansion to their enormously successful StarCraft sequel.
If you are interested in participating in the beta test, please make sure you are opted in for beta testing. You can do this by clicking "Beta Profile Settings" under the Account Management section of your Battle.net account. Note that the opt-in doesn't guarantee entry, but gives you a chance at joining the beta test.
Also mentioned is the fact that they will be giving away more keys via community sites.
Bear in mind the StarCraft II: Heart of the Swarm Beta is for the multiplayer component of the game only.
promoted/edited forum item
Posted 07:21pm 16/8/12
if the timeline is anything to go by that means we *might* see HotS by Christmas (going based off the SCII beta alone...)
Posted 07:23pm 16/8/12
Edit; my two cents about the different stuff is, i like the hooks that the new zerg unit has, and i really like the mothership core, i hate all terran new things. A lot. But not hate them for a good reason, just i hate terran's BS bonus's against mech and they further buffed it!
Posted 07:33pm 16/8/12
Posted 07:59pm 16/8/12
Here's how it works; protoss have a unit which can make all your minerals shielded and unmineable. That thing jumps onto that unit and brings it to below half hp.
Here's another way; Protoss's long ranged air unit has been harassing by moving slowly around the map independant to it's army and then the army is just turning up when it's in trouble. it's killing your tanks and making you sad. Place them in paths near cliffs that are usual suspects for easy ledge abuse for the protoss. He comes to start annoying with the weapon, you do 1/3rd of it's health.
It's not instant win but it puts the protoss into a much less aggressive stance. It's pretty well priced to do that. The battle reports that have been plays on youtube are pretty good examples of how it can really help.
Posted 08:23pm 16/8/12
Posted 08:28pm 16/8/12
Oh the two protoss units have a fair bit of health, the long range air unit has a heap but it's super slow, and very slow fireing, and the quick caster air unit has not too few HP's. Queens don't quite have the total HP that it does from the hp+shield factor.
It's a situational mine, which is perfect in my eyes, not because it's useful, but because occasionally it'll shine and turn a game, or perhaps sometimes it's just enough of a deterrant to the enemy to make them change their tactic, but either way it'll always add more depth without dominating a change of gameplay style to rushing them.
Although it does make me wonder if you do rush them, how much damage it will do..
Posted 08:36pm 16/8/12
Posted 08:46pm 16/8/12
watwatwat! That's not how spidermines work! Pretty cute though i've not watched the TvZ yet, because you said that i'm gonna watch it now.
Edit: i have seen that one lol. Still since my diablo fad is over i'm really enjoying sc2 again and the casts especially IEM etc
Posted 10:00pm 17/8/12
LOL hopefully its before then, but I think its pretty certain we won't be seeing it this year!