We play the new city builder from indie studio Colossal Order. Does it take the city sim crown from SimCity? Read on to find out!
Cities: Skylines Review
We take a look at a game that waggled before waggle without waggle - Die by the Sword!
Throwback Thursday - Die by the Sword (1998)
More than halfway through the season Telltale's spin on Game of Thrones is really beginning to bear its teeth!
Game of Thrones Episode 3: The Sword in the Darkness
It's arguably the darkest outing in the Zelda series, and one that changes the formula in unique ways. Read our review!
The Legend of Zelda: Majora's Mask Review
Post by Dan @ 02:32pm 10/08/12 | 2 Comments
Player freedom is one of the key design philosophies of developer Arkane Studios in their upcoming first person action game Dishonored, and they've implemented this in gameplay through an array of supernatural and gadget abilities. We've seen previous examples of some of the different ways these powers can be exploited to traverse levels, but today's video is all about actually vanquishing your in-game foes.

Titled "Creative Kills", the clip showcases some of the clever ways that players can manipulate the game's poor unsuspecting AI in ways that go far beyond the trusty old point-weapon-pull-trigger method. As explained in our previous interviews with Arkane, many of these techniques weren't actually intentionally designed, but discovered by the team while experimenting during testing.
Dishonored Trailer Deals Death in Innovative WaysCheck out the trailer below (HD page here) for emergent gameplay at its best.

Dishonored is due on October 11th 2012 for PC, Xbox 360 and PlayStation 3.




arkane studiosdishonoredbethesdarelease datetrailer
Buy now from Green Man Gaming for only GBP£25.99 (USD$44.99 on Steam)!
(compare all prices)





Latest Comments
fpot
Posted 02:33pm 10/8/12
Innovative*
tel
Posted 06:30pm 10/8/12
Incredible, can't wait to play it!
Commenting has been locked for this item.