Follow on for our second entry in the on-going review of World of Warcraft's fifth expansion, Warlords of Draenor
World of Warcraft: Warlords of Draenor: Day 8 - Garrisons
We chat with Blizzard's Hearthstone team on all the juicy info about the first expansion to highly-successful card game Hearthstone
Hearthstone: Goblins vs Gnomes Developer Interview
We take a nostalgic look back at one of the best N64 games to ever be made, The Legend of Zelda: Majora's Mask
Throwback Thursday - The Legend of Zelda: Majora's Mask
Post by Dan @ 02:32pm 10/08/12 | 2 Comments
Player freedom is one of the key design philosophies of developer Arkane Studios in their upcoming first person action game Dishonored, and they've implemented this in gameplay through an array of supernatural and gadget abilities. We've seen previous examples of some of the different ways these powers can be exploited to traverse levels, but today's video is all about actually vanquishing your in-game foes.

Titled "Creative Kills", the clip showcases some of the clever ways that players can manipulate the game's poor unsuspecting AI in ways that go far beyond the trusty old point-weapon-pull-trigger method. As explained in our previous interviews with Arkane, many of these techniques weren't actually intentionally designed, but discovered by the team while experimenting during testing.
Dishonored Trailer Deals Death in Innovative WaysCheck out the trailer below (HD page here) for emergent gameplay at its best.

Dishonored is due on October 11th 2012 for PC, Xbox 360 and PlayStation 3.




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Latest Comments
fpot
Posted 02:33pm 10/8/12
Innovative*
tel
Posted 06:30pm 10/8/12
Incredible, can't wait to play it!
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