to the moon, athena
AusGamers caught up with 2K Australia and Randy Pitchford to discuss the recently revealed Borderlands: The Pre-Sequel and why Australia is making an impact on the moon. Click for more!
Welcome to Planet Nexus
We take a brief dip in the MMO pool with Carbine Studios' WildStar, and find out just what Planet Nexus has in store for us. Check it out in our preview for more!
oracle of ages
Batman: Arkham Knight is set to be Rocksteady's final in the Arkham series, so it's fitting that it's just so damn big. And Batmobiles. Nuff said. Click for more!
Trial By Dirt Bike
We take a look at the fourth title in the Trials series, and the first to hit next-gen platforms. Does it live up to the name? Find out in our review!
Post by Dan @ 02:32pm 10/08/12 | 2 Comments
Player freedom is one of the key design philosophies of developer Arkane Studios in their upcoming first person action game Dishonored, and they've implemented this in gameplay through an array of supernatural and gadget abilities. We've seen previous examples of some of the different ways these powers can be exploited to traverse levels, but today's video is all about actually vanquishing your in-game foes.

Titled "Creative Kills", the clip showcases some of the clever ways that players can manipulate the game's poor unsuspecting AI in ways that go far beyond the trusty old point-weapon-pull-trigger method. As explained in our previous interviews with Arkane, many of these techniques weren't actually intentionally designed, but discovered by the team while experimenting during testing.
Dishonored Trailer Deals Death in Innovative WaysCheck out the trailer below (HD page here) for emergent gameplay at its best.

Dishonored is due on October 11th 2012 for PC, Xbox 360 and PlayStation 3.






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Latest Comments
fpot
Posted 02:33pm 10/8/12
Innovative*
tel
Posted 06:30pm 10/8/12
Incredible, can't wait to play it!
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