id Software has released some new screenshots today depicting the very hellish revamp of the Doom 3 BFG revamp, with some very ghoulish depictions.
Re-mastered for Xbox 360 and PlayStation 3, this genre defining game and its add-on pack offers greatly enhanced graphics, deeply immersing the player in the demonic world of this terrifying horror masterpiece. Players will also experience a never-before-seen single-player story, ‘The Lost Mission’ featuring seven heart-pounding levels that will once again have them on the edge of their seats.
The updated Doom 3 will be featuring the previous expansion, Resurrection of Evil, and also a new single-player story titled 'The Lost Mission'. The revamped title will also see changes to the engine and some graphical touch ups to give hell a more nicer shine.
Check out the screenshots below for a reminder of the ghoulish levels and also swing by
our game page for more news and screenshots.
Doom 3 BFG edition will be available for PlayStation 3, Xbox 360 and PC on October 18th.
Posted 11:39am 08/8/12
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Posted 12:16pm 08/8/12
i wouldn't buy it. i liked doom3 & ressurection of evil but don't care to play it again with some better gfx. even if it was $10.
Posted 12:57pm 08/8/12
Posted 01:06pm 08/8/12
Fun game Doom3 but too soon to bring out a rehash of it, I'd pay $50 for a rehashed Doom 1 & 2 with the Doom 3 engine!
Posted 02:00pm 08/8/12
Have to hook it up to my plasma for the blacker blacks
Posted 04:26pm 08/8/12
Posted 10:37am 09/8/12
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Posted 12:39pm 09/8/12
Posted 12:52pm 09/8/12
The map design in the expansion was much better, however the artifact was lame and boring and the grabber was very poorly implemented.
What it really needed was for someone to make an official expansion with kick-ass map design, reminiscent of the slaw from the first two games. If the BFG version is cheap enough I will buy it just to try the new mission. It will probably be on sale on Steam for $2.49 in six months anyway.
Posted 01:18pm 09/8/12
doom3 had some of the most awesomely complex maps i had seen in a game. it's been outdone now by games like deadspace 1 & 2 but they are still some awesome eye candy.
what pissed me off with doom3 was the pretty average ai & the lame monster triggers where you could actually sneak up on an untriggered monster & see it trigger.
Posted 01:52pm 09/8/12
Posted 02:04pm 09/8/12
Yeah. Seeing them trigger was lame and after all those imps it was pretty easy to side step a fireball every time. Or dodge when they crouched to leap. Still awesome game with plenty scares and freaky parts. One of my favourites:
Posted 02:42pm 09/8/12
Yeah but they were fun, unlike Doom 3's maps. Indeed they were impressively complex, especially for the time, it's just too bad about the gameplay.
Doom 3 sure did have some great triggered events though, such as the one shown above.
Posted 03:02pm 09/8/12
I understand they were going for a claustrophobic feel to add to the scariness, but it made the game very boring.
Posted 03:03pm 09/8/12
no disagreement with that statement here. they were indeed great, at the time, with what they had.
however if you threw the same structure into a modern game & put textures on it, it would look very basic & ordinary. boxes & triangles.
so..... if a map is a simple bunch of boxes but you have 'fun' it's great map design, but if it's amazingly complex & you have a problem with the gameplay that's poor map design?
Posted 03:20pm 09/8/12
I wanted large areas full of enemies waiting to be mowed down, that was the comparison I was making with the first two games.