beware your nemesis
Blizzard spoke with us recently about what separates the Diablo III: Reaper of Souls Ultimate Evil Edition experience over the PC and spoke about platform differences. Click here!
inquiring minds
We chat with friend of the site Cameron Lee about Dragon Age Inquisition's endgame content, theorycrafting, tactical play and much more. Click here for our interview!
welcome to you're doom
AusGamers got a 15-minute live sneak-peek at the totally reimagined Doom at this year's QuakeCon. Read our in-depth first-look impressions right here!
highway to the danger zone
We caught up with The Witcher 3: Wild Hunt's game director, Konrad Tomaszkiewicz, to talk all things Witcher, monsters and open-world! Click here!
Post by Steve Farrelly @ 02:16pm 06/08/12 | 1 Comments
In an interview with THQ's Huw Beynon, who works very closely with Metro: Last Light developer, 4a Games, we learn about the forthcoming sequel's new tech, how they've paced the story in sequence to 2033, author Dmitry Glukhovskyas' involvement and touch on multiplayer.

"We explore some slightly different themes in Metro: Last Light, which starts in a very different position," Huw told us. "[Artyon is] a little bit older and wiser; he’s also trying to live with the consequences of his decision from the first game, and there’s some really interesting stuff to explore there."

Click here for the full interview.





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Latest Comments
Lewk
Posted 05:36pm 06/8/12
Awesome interview. Can't wait for the game.
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