beware your nemesis
Blizzard spoke with us recently about what separates the Diablo III: Reaper of Souls Ultimate Evil Edition experience over the PC and spoke about platform differences. Click here!
inquiring minds
We chat with friend of the site Cameron Lee about Dragon Age Inquisition's endgame content, theorycrafting, tactical play and much more. Click here for our interview!
welcome to you're doom
AusGamers got a 15-minute live sneak-peek at the totally reimagined Doom at this year's QuakeCon. Read our in-depth first-look impressions right here!
highway to the danger zone
We caught up with The Witcher 3: Wild Hunt's game director, Konrad Tomaszkiewicz, to talk all things Witcher, monsters and open-world! Click here!
Post by Dan @ 12:57pm 02/08/12 | 1 Comments
The benevolent and acclaimed developers of The Witcher still aren't saying too much about their recently announced sci-fi RPG Cyberpunk, but a brief community Q&A today does provide a couple of new points worth mentioning.

Responding to a handful of forum questions, CD Projekt RED Community Manager Marcin Momot lets slip some interesting details on the game's inspirations, setting and character customsation.

On influences, Moment explains that in addition to the obvious pen and paper Cyberpunk tales, the developers are also drawing from sci-fi film and literature such as Blade Runner and William Gibson novels, as well as the original Ghost in the Shell anime and manga, as well as ShellShock and the original Deus Ex.

Momont also explains how character class abilities will differ from the way they were implemented in The Witcher games:
In Cyberpunk, each character role will offer a set of special skills that will impact your stats in many different ways. That’s where the challenge kicks in, we want to create a game where character customization will be strongly tied with the plot. Now going from that, we believe that we can make a game where, with many different role choices, you will get a very strong, engaging story, just like it was with The Witcher.
Whether the game will include a named protagonist like The Witcher's Geralt is still uncertain however, as the developer's vague answer only reveals that they "want to give players way more freedom with customization of the main protagonist" than with Geralt, but only mentions the examples of configuring "statistics, equipment, implants", and doesn't confirm the query about elective gender, ethnicity, or moral stance.

Lastly, according to Momont, the game's setting will be predominantly focused on the "most characteristic venue" from the Cyberpunk lore Night City, but the overall story "takes place all over the world".

There's no word on when screenshots or trailers for the game might be made available, and no announced release dates or platforms, although a PC focus like The Witcher games are expected.












Latest Comments
Crakaveli
Posted 01:01pm 02/8/12
This will be awesome.
Commenting has been locked for this item.
 
Log In
User:  
Pass:  

Advertise with Us | Download Media Kit | Privacy Policy | Contact Us
© Copyright 2001-2014 AusGamers™ Pty Ltd. ACN 093 772 242.
A Mammoth Media web development / Australian VPS Hosting by Mammoth Networks