In yet another feel good story to emerge from Kickstarter crowd-funding, developer Sauropod Studio's Castle Story has blitzed its modest funding goal, passing the US$80,000 target in only five hours, and now sitting at over US$250,000 with over 27 days left on the clock.
Castle Story describes itself as a "voxel-based strategy game in which you can build castles one brick at a time using an army of little characters called Bricktrons", and is essentially a construction game wedded with an RTS.
In the Kickstarter project outline, the developers explain how following that initial demonstration you may have seen last year
, the team of recently-graduated students was so enthused by the community response that they quite their jobs to work on the game full time.
According to the project goals, the extra funding will allow them to finish the game without starving as well as add multiplayer functionality. Find out more and contribute over on the official Kickstarter page