Post by Dan @ 01:26pm 20/07/12 | 0 Comments
Shadowrun Online is in production at Austrian studio Cliffhanger Productions, who have previously worked on Jagged Alliance Online. The developer hopes to raise a base goal of US$500,000 and currently sits at $77K with 25 days left on the clock.
Shadowrun Online - like the pen & paper version - is all about experiencing the awesome world and gritty atmosphere of Shadowrun together with friends. Fluid co-op gameplay and intense player vs player faction wars set in a persistent and evolving world - this is what Shadowrun Online is about!Built on Unity, the game intends to be browser-accessible across a range of devices included PC, Mac, Android and iOS, and the developer has also expressed interested in Linux and the proposed Ouya console if those platforms prove compatible in the future.
Kickstarter seems like a strange match for a free-t-play title, but Cliffhanger explains that the game will also have a subscription option. The early pledging tiers on Kickstarter include an array of in-game items and several months of subscription.
On the all-important topic of free-to-play versus pay-to-win, a FAQ goes into detail with a few thoughts on how they are planning to apprroach that delicate balance.
If someone can afford to spend 4 hours a day in the game and another person can only spend 4 hours a week, the first person will find more weapons, items and stuff by virtue of being able to grind for them. The other person can't do that due to job demands and family perhaps, but may still want to play with (or against) that first person - We have stopped playing MMOs because our guild members would leave us behind level wise and we could not keep up...If this sounds like your thing, head over to Kickstarter for more details.