It's arguably the darkest outing in the Zelda series, and one that changes the formula in unique ways. Read our review!
The Legend of Zelda: Majora's Mask Review
We take Techland's best zombie outing to-date for a rooftops spin and love almost every minute of it!
Good Night, Good Luck, Great Game - Dying Light Review!
We chat with Blizzard's Justin Klinchuch about taking HotS from alpha to beta and beyond!
Heroes of the Storm Developer Interview
We take Visceral's cops and robbers spin on Battlefield for a run in multiplayer!
Hands-On with Battlefield: Hardline's Multiplayer!
Post by Steve Farrelly @ 10:43am 18/07/12 | 0 Comments
AusGamers had a chance to catch up with Transformers: War for Cybertron Game Director, Matt Tieger, to talk about their forthcoming sequel and to explain just how they've written Dinobots into their series reimagining.

"Shockwave figures it out; he rediscovers it; starts looking through the cosmos for other worlds that he can steal energy from -- Energon -- and reboot Cybertron; he sees Earth," Tieger explains. "The twist is that he doesn’t see Earth today; he sees Earth when dinosaurs are stomping around, because that’s when this whole story is taking place -- millions of years in our past. So he sees these shapes; he catalogues them and thinks they’re kind of interesting, and then he realises that he can then convert Autobots into these shapes."

He also touches on multiplayer and local matchmaking for Aussies as well as much more.

Click here for the full interview.



high moon studiostransformers: war for cybertronausgamers interviewmultiplayer
Buy now from Green Man Gaming for only GBP£22.99 (USD$59.99 on Steam)!
(compare all prices)





Latest Comments
No comments currently exist. Be the first to comment!
Commenting has been locked for this item.