beware your nemesis
Blizzard spoke with us recently about what separates the Diablo III: Reaper of Souls Ultimate Evil Edition experience over the PC and spoke about platform differences. Click here!
inquiring minds
We chat with friend of the site Cameron Lee about Dragon Age Inquisition's endgame content, theorycrafting, tactical play and much more. Click here for our interview!
welcome to you're doom
AusGamers got a 15-minute live sneak-peek at the totally reimagined Doom at this year's QuakeCon. Read our in-depth first-look impressions right here!
highway to the danger zone
We caught up with The Witcher 3: Wild Hunt's game director, Konrad Tomaszkiewicz, to talk all things Witcher, monsters and open-world! Click here!
Post by Eorl @ 10:11am 06/07/12 | 0 Comments
Capcom has today announced Marvel vs Capcom Origins for the Xbox Live and PlayStation Network, a compilation of two popular arcade games of the 90’s; Marvel Super Heroes and Marvel vs. Capcom: Clash of Super Heroes.
MARVEL VS. CAPCOM ORIGINS offers both the one-on-one gameplay of Marvel Super Heroes with its unique Infinity Gem system and the two-on-two carnage of the original Marvel vs. Capcom: Clash of Super Heroes, featuring a tag system, assists, and the wild Duo Team Attack. Bringing forth a host of features never before seen in these games, MARVEL VS. CAPCOM ORIGINS features GGPO-enhanced online play with 8-player lobbies and spectator mode, HD graphical upgrades, dynamic challenges and replay saving.
While it may not offer the same nostalgia as a proper arcade, with the pockets full of change and mashing of the buttons/joystick, it's nice to see Capcom revitalising older titles by adding new features and "modernising" them, without simply porting to current consoles.

Marvel vs Capcom Origins will be available September this year on Xbox Live for 1200 Microsoft Points and on the PlayStation Network for $23.95. Check out the trailer below for a glimpse at some of the new gameplay the arcade title is offering.













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