Post by Dan @ 02:47pm 23/06/12 | 3 Comments
Accompanying this announcement, they also released a new developer interview conducted by Community Manager Jessica Merizan with the game's two primary scribes, Executive Producer Casey Hudson and Lead Writer Mac Walters.
The interview offers some great insight into the developer's reasoning and approach toward the augmented ending and a thorough explanation of what players can expect when they load up their save-games again and why it will make future complete playthroughs of the trilogy more desirable.
Unfortunately however, the interview is audio only, and we know plenty of you would rather just have a quick read that a 10 minute listen, so we've done the hard part and transcribed it for your web-browsing pleasure.
Here's a few choice cuts, but the full article is absolutely recommended reading for eager Mass Effect 3 completionists:
...Now in each playthrough, you’re going to experience several minutes of additional content, depending on how your playthrough ends up -- sometimes it’s more and sometimes it’s less -- but it’s drawing on a much larger set of content that we’ve built, because it’s now quite variable. And it was actually a challenge for us to fit it in, in the two gig download limit for the Xbox.Read on for the full interview
Buy now from ozgameshop.com Only AUD$17.49!