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Post by Steve Farrelly @ 03:14pm 22/06/12 | 0 Comments
If you need to get your action-RPG on outside Diablo III or plain waiting for Torchlight 2, indie-developed Krater could tide you over, thought it's certainly not without its flaws, as Kosta found out during his review duties.
It’s a shame then that Krater is fundamentally flawed from a design perspective, and worst of all thanks to a laundry list of bugs and glitches, feels more like a beta release than the final product. The question of where exactly the problem lies with Krater is a difficult one, but can be found when you try and distill exactly what it is that makes an action-RPG -- a genre that thrives on repetition -- keep players coming back for more and more.
Click here for his full review thoughts.





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