beware your nemesis
Blizzard spoke with us recently about what separates the Diablo III: Reaper of Souls Ultimate Evil Edition experience over the PC and spoke about platform differences. Click here!
inquiring minds
We chat with friend of the site Cameron Lee about Dragon Age Inquisition's endgame content, theorycrafting, tactical play and much more. Click here for our interview!
welcome to you're doom
AusGamers got a 15-minute live sneak-peek at the totally reimagined Doom at this year's QuakeCon. Read our in-depth first-look impressions right here!
highway to the danger zone
We caught up with The Witcher 3: Wild Hunt's game director, Konrad Tomaszkiewicz, to talk all things Witcher, monsters and open-world! Click here!
Post by Steve Farrelly @ 12:06pm 19/06/12 | 2 Comments
The length of a single-player or co-op campaign is always a hot topic with new games, and rightly so. Punters want to know they're getting their money's worth if a game is largely built around the solo or single friend experience, and with Capcom's forthcoming Resident Evil 6, where you play through three separate storylines, it looks like time investment is not a concern.

Speaking with the PlayStation Blog, Resi 6 producer, Yoshiaki Hirabayashi, reckons each storyline is roughly "70 per cent to 80 per cent of the volume of the whole game in Resident Evil 5", which if players of that game will remember, wasn't lacking in the length department either (though its horror element is another issue entirely).

Elsewhere in the chat, Hirabayashi quells concerns the game is just an action-fest (something all the E3 media had us concerned about), by reminding us that the game is still very much Resident Evil.

"With the weapons and items, it’s all in real time," he explained of weapon and item management. "That’s not to say that you’re going to have plenty of bullets for a hundred different weapons. It’s still survival-horror, you need to have those limits in order for the game to work. You’ll have to manage your resources in terms of having guns and ammo, but you won’t be popping in and out of a menu like you’ve seen before. It’s much more fluid."

We'll have more on Resident Evil 6 in the not-too-distant future, so stay tuned.

Resi 6 is due to arrive on PC, PS3 and Xbox 360 this October.





(compare all prices)






Latest Comments
maRtz
Posted 03:37pm 19/6/12
Resident Evil: Operation Raccoon City was just released in May, and now they're announcing another one? sounds like these guys are becoming like Infinity Ward
Khel
Posted 04:34pm 19/6/12
Operation Raccoon city wasn't a real RE game, plus it was a piece of s***. This is the next proper RE game in the series since RE5.
Commenting has been locked for this item.
 
Log In
User:  
Pass:  

Advertise with Us | Download Media Kit | Privacy Policy | Contact Us
© Copyright 2001-2014 AusGamers™ Pty Ltd. ACN 093 772 242.
A Mammoth Media web development / Australian VPS Hosting by Mammoth Networks