shark week, all week
Depth is one of the best games you may have never heard of, and we've gone hands-on with it and had a chance to chat to the team behind it. Check out both features!
inquiring minds
We chat with friend of the site Cameron Lee about Dragon Age Inquisition's endgame content, theorycrafting, tactical play and much more. Click here for our interview!
welcome to you're doom
AusGamers got a 15-minute live sneak-peek at the totally reimagined Doom at this year's QuakeCon. Read our in-depth first-look impressions right here!
highway to the danger zone
We caught up with The Witcher 3: Wild Hunt's game director, Konrad Tomaszkiewicz, to talk all things Witcher, monsters and open-world! Click here!
Post by Steve Farrelly @ 05:57pm 12/06/12 | 0 Comments
Adding to our HAWKEN coverage from E3, we've also put together a transcript of an interview I did with the game's producer, Jason Hughes.

We talk about where the game came from, what the team has in-store post-release, the dedicated server situation (specifically for Aussies), mod-support, console potential and much, much more.

"We have had a lot of those conversations [but] right now we’re focused on PC only, especially with what we have in mind for the game, and how we want to support it," Jason told us regarding console potential.

"Nothing to me is ever out of the question, but PC is our main focus, but I think also with our Gaikai announcement, you know, people are going to be able to play it on a tablet, on an Android tablet or on a TV."

Click here for the full interview.





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