CoD: Ghosts
CoD: Ghosts
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We are all we’ve got. Watch the full trailer for Call of Duty: Ghosts.
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last hopes
We take Naughty Dog's latest graphical masterpiece for a gameplay spin to see if it handles as well as it looks and sounds. Click here for our full hands-on preview!
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Ahead of the Xbox One reveal, AusGamers had a chance to see Call of Duty: Ghosts up close and in person. We also spoke with CoD VP of product Daniel Suarez. Click here!
Injustice Reviewed!
We take NetherRealm's Injustice: Gods Among Us for the review spin and walk away very happy with what the MK creators have built here. Click for the review!
Post by Steve Farrelly @ 05:57pm 12/06/12 | 0 Comments
Adding to our HAWKEN coverage from E3, we've also put together a transcript of an interview I did with the game's producer, Jason Hughes.

We talk about where the game came from, what the team has in-store post-release, the dedicated server situation (specifically for Aussies), mod-support, console potential and much, much more.

"We have had a lot of those conversations [but] right now we’re focused on PC only, especially with what we have in mind for the game, and how we want to support it," Jason told us regarding console potential.

"Nothing to me is ever out of the question, but PC is our main focus, but I think also with our Gaikai announcement, you know, people are going to be able to play it on a tablet, on an Android tablet or on a TV."

Click here for the full interview.












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