hacking towards release
We've endured two delays to get here, but Watch_Dogs is finally within release sights, and ahead of that event we go hands-on with the latest build. Read on for our full thoughts!
inquisitive minds
AusGamers managed to catch-up with BioWare's Cameron Lee, an Aussie expat who serves as a producer on Dragon Age: Inquisition. Check out our full interview!
oracle of ages
Batman: Arkham Knight is set to be Rocksteady's final in the Arkham series, so it's fitting that it's just so damn big. And Batmobiles. Nuff said. Click for more!
to the moon, athena
We caught up with 2K Australia and Randy Pitchford to discuss Borderlands: The Pre-Sequel and why Australia is making an impact on the moon. Click for more!
Post by Steve Farrelly @ 05:32pm 25/05/12 | 0 Comments
We finally have a new Aussie-developed Game of the Week to show off this week, a bright puzzle title for iPhone and iPod (iPad universal binary coming soon), from Melbourne-based Bankroll Studios, called Scuttle.
As Rocket Rex, your mission is to save the baby dinosaurs from certain extinction at the jaws of Crunch, before he turns them into dino burgers. Use precise shots to work the angles and save the day, before you run out of eggs and Crunch has his lunch. Loads of challenging levels spread over multiple prehistoric landscapes ensure hours of Jurassic action and strategic game play.

Scuttle is a top down physics puzzle that revolves around knocking small creatures into caves by launching eggs at different angles. Blast your way through the levels at a leisurely pace or unlock the gold medal challenges with precise strategic shots.
  • 54 Challenging Levels
  • 3 Prehistoric Landscapes
  • Gold, silver and bronze medal challenges
  • Special items to help solve levels
  • Pinball launch action
  • Endless puzzle solutions
  • Exclusive Scuttle comic strip from the creator of Horror High
We've actually had a bash at the game, which is available in the App Store today and it's pretty damned addictive. The solid design of levels and simplicity of play will also makes this an anytime, anywhere game to bust out.

Check out screens and art by clicking the thumbnails below, as well as a trailer showing off the game in action. And click here to get it directly in the App Store now for the ripe price of 99 cents.

















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