hacking towards release
We've endured two delays to get here, but Watch_Dogs is finally within release sights, and ahead of that event we go hands-on with the latest build. Read on for our full thoughts!
inquisitive minds
AusGamers managed to catch-up with BioWare's Cameron Lee, an Aussie expat who serves as a producer on Dragon Age: Inquisition. Check out our full interview!
oracle of ages
Batman: Arkham Knight is set to be Rocksteady's final in the Arkham series, so it's fitting that it's just so damn big. And Batmobiles. Nuff said. Click for more!
to the moon, athena
We caught up with 2K Australia and Randy Pitchford to discuss Borderlands: The Pre-Sequel and why Australia is making an impact on the moon. Click for more!
Post by Steve Farrelly @ 09:40am 22/05/12 | 0 Comments
In a move that is becomingly all-too familiar these days, Capcom has revealed a January 15, 2013 release date for the console version of Devil May Cry, with a PC release to arrive "later in 2013". While it is frustrating for PC gamers to have to wait a bit longer, it's at least good news that many of these titles that used to primarily be console-only, are now making their way to the desktop platform.

DMC Devil May Cry is in development at Ninja Theory, the same team who brought us Enslaved: Odyssey to the West and the PS3 exclusive, Heavenly Sword. They join a growing list of Western developers taking on Capcom's IPs as the publisher attempts to become a more global company.





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