Developer Escape Hatch Entertainment has become the latest studio to achieve their funding goal with a crowd-sourced kickstarter project, cutting it very close to their modest target of US$150,000 with only $8,152 to spare, but enough to green-light the space combat game they describe as "the rebellious stepchild of Wing Commander, X-wing and Freespace2".
Our goal is to create a descendant of the space combat genre - it's a game about flying space fighters, bombers and other spacecraft, but it's also about managing the ship's power usage between shields and stealth generators, engines, and weapons. Plus, as you get further in the game, you amass quite an arsenal to pick from for missions. The game's art style is photoreal and gritty - you'll feel like you're in the middle of a big battle amongst the planets, moons and asteroids, making decisions that affect your life and the life of your wingmen, whether human or autonomous drones.
Watch the teaser trailer below or head over to the successful Kickstarter page for all the details.