hacking towards release
We've endured two delays to get here, but Watch_Dogs is finally within release sights, and ahead of that event we go hands-on with the latest build. Read on for our full thoughts!
inquisitive minds
AusGamers managed to catch-up with BioWare's Cameron Lee, an Aussie expat who serves as a producer on Dragon Age: Inquisition. Check out our full interview!
oracle of ages
Batman: Arkham Knight is set to be Rocksteady's final in the Arkham series, so it's fitting that it's just so damn big. And Batmobiles. Nuff said. Click for more!
to the moon, athena
We caught up with 2K Australia and Randy Pitchford to discuss Borderlands: The Pre-Sequel and why Australia is making an impact on the moon. Click for more!
Post by Dan @ 11:49am 08/05/12 | 0 Comments
The announcement of Rayman Legends -- another upcoming Ubisoft game designed by Beyond Good and Evil Michel Ancel -- was terrific news for fans of the acclaimed Rayman: Origins, but seemed to be another sign of postponement for those holding out for the long-promised BG&E sequel.

However, a French interview with Ancel out of the recent Toulouse Game Show (via: Kotaku) confirms that Beyond Good & Evil 2 is still in active development, but explains that it needs better tech than is currently available -- reiterating previous comments that we won't be seeing it until the next console generation.

Users on the always resourceful NeoGAF forums have translated the relevant excerpts:
...we don't say 2013 because we don't know when it will come. We're working to create a great game and it needs more tech

...We focus on the game. We create it first, then we'll see what can run it
We'd be willing to bet that whatever their ambitions, there's plenty of PCs out there that could already run it. At least it's still happening, albeit not until the expected late 2013 next-gen console launch at the absolute earliest. Watched the leaked 2009 concept trailer for a refresher.












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