beware your nemesis
Blizzard spoke with us recently about what separates the Diablo III: Reaper of Souls Ultimate Evil Edition experience over the PC and spoke about platform differences. Click here!
inquiring minds
We chat with friend of the site Cameron Lee about Dragon Age Inquisition's endgame content, theorycrafting, tactical play and much more. Click here for our interview!
welcome to you're doom
AusGamers got a 15-minute live sneak-peek at the totally reimagined Doom at this year's QuakeCon. Read our in-depth first-look impressions right here!
highway to the danger zone
We caught up with The Witcher 3: Wild Hunt's game director, Konrad Tomaszkiewicz, to talk all things Witcher, monsters and open-world! Click here!
Post by Steve Farrelly @ 11:11pm 18/04/12 | 0 Comments
Adding to our hands-on preview, we also chat with Spec Ops: The Line's production assistant, Scott James, who is serving as the multiplayer tweak and balance master as the game nears completion.

In our interview Scott runs us through the game's heady perks and abilities system, talks about the various modes on offer (of the ones we know about), touches on the development process with the team handling multiplayer duties (Darkside) and much, much more.

Click here for our full video interview feature.





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