hacking towards release
We've endured two delays to get here, but Watch_Dogs is finally within release sights, and ahead of that event we go hands-on with the latest build. Read on for our full thoughts!
inquisitive minds
AusGamers managed to catch-up with BioWare's Cameron Lee, an Aussie expat who serves as a producer on Dragon Age: Inquisition. Check out our full interview!
oracle of ages
Batman: Arkham Knight is set to be Rocksteady's final in the Arkham series, so it's fitting that it's just so damn big. And Batmobiles. Nuff said. Click for more!
to the moon, athena
We caught up with 2K Australia and Randy Pitchford to discuss Borderlands: The Pre-Sequel and why Australia is making an impact on the moon. Click for more!
Post by Dan @ 05:14pm 13/04/12 | 3 Comments
Rockstar have released another clip in their Design & Technology series of videos that have been providing us with healthy doses of gameplay footage, accompanied by informative narration about the game's underlying technology. This latest trailer focuses on perhaps the most iconic gameplay mechanic of the Max Payne series: Bullet Time.

Max may not have hair any more, but that doesn't seem to have affected his ability to dodge bullets and today's clip explains how Rockstar have approached that skill and advanced it to play nice with their modern game engine physics.

Check it out below or click here for our HD video page.

Max Payne 3 is due on Xbox 360 and PlayStation 3 on May 18th 2012 with the PC version to follow on June 1st.






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Latest Comments
DeadlyDav0
Posted 11:15pm 13/4/12
Didnt see much hip height cover there, woot. Hopefully just run and gun slow mo awesomeness.
Protius
Posted 09:49am 14/4/12
God that looks fun.
tvcars
Posted 03:17pm 14/4/12
All it needs now is naked women and it'd be perfect.
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