hacking towards release
We've endured two delays to get here, but Watch_Dogs is finally within release sights, and ahead of that event we go hands-on with the latest build. Read on for our full thoughts!
inquisitive minds
AusGamers managed to catch-up with BioWare's Cameron Lee, an Aussie expat who serves as a producer on Dragon Age: Inquisition. Check out our full interview!
oracle of ages
Batman: Arkham Knight is set to be Rocksteady's final in the Arkham series, so it's fitting that it's just so damn big. And Batmobiles. Nuff said. Click for more!
to the moon, athena
We caught up with 2K Australia and Randy Pitchford to discuss Borderlands: The Pre-Sequel and why Australia is making an impact on the moon. Click for more!
Post by Dan @ 04:13pm 10/04/12 | 2 Comments
It looks like development of Wasteland 2 is well and truly underway at InXile now as the team have released the first tasty piece of concept art on the official Kickstarter page, with seven full days left on the funding clock. Further, the project has now passed the $2.1 million dollar notch that creator Brian Fargo had earmarked for bringing Obsidian Entertainment and their portfolio of modern RPG tools into the fold.

In the latest blog post, the elated developer discusses how proud he is to be involved in the project and this new method of funding and job creation:
All of the money we raise through Kickstarter is being spent on making the game. Most of the cost of development is in paying for the team to create the game. There will be a team of engine programmers, game-play programmers, UI engineers, character artists, environment artists, animators, effects artists, UI Artists, sound designers, composers, writers, game designers, systems designers, level scripters, and testers. Not to mention all the interns it will take to handle the mailing out of the physical goods. It is simple math that the bigger this budget gets, the more jobs it will create. The bigger the team, the deeper and bigger the game gets. If you want a deeper and larger game, and we think that you do, you want us to raise as much money as possible to spend on the game.
The first image is a concept of the "Desert Rangers", created by artist Andree Wallin. Hit the thumb below for a closer look and head over to the Kickstarter page to contribute while there's still time.













Latest Comments
jconradr
Posted 04:42pm 10/4/12
Badass indeed!
Trauma
Posted 05:36pm 10/4/12
Nice! Wallpapered.
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