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Post by Steve Farrelly @ 05:48pm 26/03/12 | 4 Comments
Some MMOs lock you into specific archetypes with equally specific abilities and specialities, The Secret World, however, does not.

Funcom's modern MMO is tipping its weight in the "breaking MMO rules" camp by providing new and interesting ways for players to not only progress their character in a freeform way, but also craft an utterly unique avatar for the game, separating you from everyone else in the playing.

It's not just about choosing abilities and the like willy-nilly though, as specific abilities will work better with others, promoting a sense of synergy among powers, and promoting experimentation for players.

Watch the new video embedded below, or click here for a direct link. And be sure to check out our video interview with Funcom's Joel Bylos for even more, right here.






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Latest Comments
icewyrm
Posted 07:25pm 26/3/12
Sounds a lot like guild wars, in terms of the mechanics.
Fuzzy
Posted 08:02pm 26/3/12
It'll at least be a serious contender to Guild Wars 2. I'll still be playing SWTOR for a while to come yet as well, never a good idea starting multiple MMOs :\

I'm just hoping it's as good as it's looking, Age of Conan and Anarchy Online sounded great on paper.....
Rolly-
Posted 04:25pm 27/3/12
Just seems like 500 skills to choose from is going to lead to a lot of imbalance and confusion in the game. Though I do like the idea of freeform progression.
BladeRunner
Posted 09:49pm 27/3/12
Looks interesting but you will get cookie cutter builds soon after release and thats all you will see.
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