to the moon, athena
AusGamers caught up with 2K Australia and Randy Pitchford to discuss the recently revealed Borderlands: The Pre-Sequel and why Australia is making an impact on the moon. Click for more!
Welcome to Planet Nexus
We take a brief dip in the MMO pool with Carbine Studios' WildStar, and find out just what Planet Nexus has in store for us. Check it out in our preview for more!
oracle of ages
Batman: Arkham Knight is set to be Rocksteady's final in the Arkham series, so it's fitting that it's just so damn big. And Batmobiles. Nuff said. Click for more!
Death Awaits!
It's finally here - has Blizzard managed to deliver on a series promise with Diablo 3: Reaper of Souls? We answer that question in great detail in our in-depth review!
Post by Dan @ 11:42am 15/03/12 | 3 Comments
While a vocal contingent of sour Xbox 360 players cry foul about a significant disparity between the Xbox and PlayStation 3 versions of Street Fighter X Tekken -- a swathe of extra characters that are available on PS3, bot not 360 (even though they're included on the game disc and console hardware modders have discovered how to unlock them) -- Capcom have taken to their official blog to apologise for the omission of a less noteworthy feature.

The PS3 reportedly also allows two players on the same console to team up locally and play together online, while this configuration is absent from the Xbox 360 offering. Capcom producer Tomoaki Ayano had this to say:
we’ve been asked by some players of the Xbox 360 version about the 4-player co-op mode and why it doesn’t work when two players team up (locally) and attempt to play online. Unfortunately, due to time and resource issues, we weren’t able to get that feature into the Xbox 360 version and we apologize to those players who were looking forward to it. Throughout the development process, there are times when new features are added (and we added a lot of them!) and there are also times where we have to make tough decisions regarding things to cut. This was one of those times. This mode is supported in the PlayStation 3 version, however, since we tackled that earlier and found the architecture of their system to be more conducive to implementing it. This is the most content we’ve ever packed into a Street Fighter game, so we hope that there are plenty of other modes and features to keep everyone busy for a long time.
Disappointingly, there's no word on whether they intend to remedy either of these disparities, so if you're yet to pick this one up and own both machines, it seems prudent to go with PS3.





Buy now from Green Man Gaming for only GBP£10.99 (USD$29.99 on Steam)!
(compare all prices)






Latest Comments
Tollaz0r!
Posted 11:54am 15/3/12
and there are also times where we have to make tough decisions regarding things to cut.


Such as the tough decision on how to reem the most amount of $'s out of their customers by 'cutting' on disk DLC haha
tension
Posted 07:11pm 16/3/12
Capcom has turned into the biggest steaming pile of horse excrement. They simply do not care about the end gamer anymore.
DM
Posted 07:14pm 16/3/12
Cutting 4 players on a game specifically designed with a 4 player team mode is very WTF worthy. Why do it for xbox but not ps3?It was easier to program to work on ps3 but too hard for xbox? isn';t that the reverse of what every game dev has ever said?

Either way the only good thing that has come out of this game for me is that Gootecks and Mike Ross have a new series of excellent adventures on it which is kick fucking arse.
Commenting has been locked for this item.
 
Log In
User:  
Pass:  

Advertise with Us | Download Media Kit | Privacy Policy | Contact Us
© Copyright 2001-2014 AusGamers™ Pty Ltd. ACN 093 772 242.
A Mammoth Media web development / Australian VPS Hosting by Mammoth Networks