to the moon, athena
AusGamers caught up with 2K Australia and Randy Pitchford to discuss the recently revealed Borderlands: The Pre-Sequel and why Australia is making an impact on the moon. Click for more!
inquisitive minds
AusGamers managed to catch-up with BioWare's Cameron Lee, an Aussie expat who serves as a producer on Dragon Age: Inquisition. Check out our full interview!
oracle of ages
Batman: Arkham Knight is set to be Rocksteady's final in the Arkham series, so it's fitting that it's just so damn big. And Batmobiles. Nuff said. Click for more!
Trial By Dirt Bike
We take a look at the fourth title in the Trials series, and the first to hit next-gen platforms. Does it live up to the name? Find out in our review!
Post by Eorl @ 10:56am 24/02/12 | 12 Comments
With the announcement of a new Arma in the works by the guys over at Bohemia Interactive early last year, information has gone dark. That is until now, where a freshly released developer's blog post details the reported plans for a Community Alpha, as well as six brand new screenshots.
Following E3, we plan to open up the game to our players. This process starts with the release of a playable build of Arma 3. We call it the 'Community Alpha'. It's intended to enable people who'd like to try the game early on in development help us to shape it up - and make Arma 3 the greatest release of the series. Ours is a large and complex game - being developed by a relatively small team - so we really appreciate your opinions, thoughts and feedback.

The Community Alpha will be quite limited in terms of the assets it includes, with the goal of providing enough content to experiment with the brand new bits of gameplay and technology. It also enables our passionate community to prepare their mods for the very latest version of the Real Virtuality engine. Then, later on in the year, we'd like to open up our game up even further with a more extensive beta program. The exact details, however, we intend to set out closer to their launch.
Also of interest to previous Arma owners is that there is a mention of being able to bring in assets from older titles, which will be a nice addition for modders.

You can check out a glimpse of the screenshots released today, or head over to our game page where we have the latest in news, trailers and of course the new screenshots.






Buy now from SteamUS Only USD$59.99!
(compare all prices)






Latest Comments
Trauma
Posted 03:42pm 24/2/12
AWWWWWWWWWWWWWWWWW YEAAAAAAAAAAAAAAAAA
Grundar
Posted 03:58pm 24/2/12
Very good news, loved Flashpoint:CWC, played it to death, still play it on occassion (even enjoyed the expansions, especially Resistance). ARMA 1 was good, craploads of bugs and problems but it was fun to play mostly. I loved ARMA II, sure it had bugs a plenty too, but damn it was very fun and challenging to play well. Looking forward to ARMA 3 a good deal.

Isn't ARMA II now free to play as well?
Trauma
Posted 04:27pm 24/2/12
Yea there is a free version of Arma II.
TiT
Posted 04:42pm 24/2/12
yeah played a bit of Arma II bought it when steam had it for so little money u had to buy it!
Trauma
Posted 05:03pm 24/2/12
Seems they have done a lot of work on the lighting, an area that needed it imo.

Arma 3...



Arma 2 mock up I just did...

Trauma
Posted 01:45am 25/2/12
Just read a QA from PC Gamer that confirms a new lighting model.

Musil: Honestly, though—although it might sound a little staged—the best weapon for me is new lighting model, which I like very much personally. Visually, it’s a big step up from our previous games. I hope this weapon will be great help for promoting our game.

Also 2 other screenshots from that PCG article.





Also noticed that render to texture support is shown here (the dash monitor and mirrors), niiiice.

Pinky
Posted 06:49pm 24/2/12
Looks rad as always. I will keep pouring my money into this although I haven't really been properly engaged in the game due to lack of community. I hope one day they will release something super-stable that will just take over the world.
Crakaveli
Posted 06:59pm 24/2/12
can't wait! I think I might reinstall Operation Arrowhead.
Shaexen
Posted 09:21pm 25/2/12
Arma are a great series but seriously they need to make a intuitive in game interface and don't release will a fucktonne of bugs.
Trauma
Posted 09:29pm 25/2/12
Arma are a great series but seriously they need to make a intuitive in game interface and don't release will a fucktonne of bugs.

I agree, and so does BIS...

DirectX 10/11 has been implemented. PhysX is working - particularly, rag-doll animation looks really impressive! The UI is undergoing a redesign, with the focus upon improved usability. Indeed, ease of use, and particularly accessibility, has been an entire goal in itself. We've heard your feedback, and we want to make the game easier to learn for those new to the game, without sacrificing anything that makes our game unique. We have reworked our animations using completely new motion capture recordings. The result is the most realistic animations ever achieved in the series, as well as additional gameplay features.

Above from the Dev blog linked in the OP. Also the Alpha test and later beta test will help a lot in regards to bugs, they didn't do that with Arma 1/2.
Eorl
Posted 09:43pm 25/2/12
Above from the Dev blog linked in the OP. Also the Alpha test and later beta test will help a lot in regards to bugs, they didn't do that with Arma 1/2.

Thank god. Last time I played Arma II it was just Menus: The Game.
59fifty
Posted 01:16am 26/2/12
cant wait for this one...


really enjoyed arma 2
Commenting has been locked for this item.
12 Comments
Show
 
Log In
User:  
Pass:  

Advertise with Us | Download Media Kit | Privacy Policy | Contact Us
© Copyright 2001-2014 AusGamers™ Pty Ltd. ACN 093 772 242.
A Mammoth Media web development / Australian VPS Hosting by Mammoth Networks