beware your nemesis
Blizzard spoke with us recently about what separates the Diablo III: Reaper of Souls Ultimate Evil Edition experience over the PC and spoke about platform differences. Click here!
inquiring minds
We chat with friend of the site Cameron Lee about Dragon Age Inquisition's endgame content, theorycrafting, tactical play and much more. Click here for our interview!
welcome to you're doom
AusGamers got a 15-minute live sneak-peek at the totally reimagined Doom at this year's QuakeCon. Read our in-depth first-look impressions right here!
highway to the danger zone
We caught up with The Witcher 3: Wild Hunt's game director, Konrad Tomaszkiewicz, to talk all things Witcher, monsters and open-world! Click here!
Post by Steve Farrelly @ 11:46am 23/02/12 | 0 Comments
As well as getting hands-on with the game, AusGamers was given a chance to chat to Sleeping Dogs' senior producer, Jeff O'Connell, from Vancouver-based United Front Games about the leap from Activision to Square Enix, and shifting their open-world action-drama from True Crime: Hong Kong to their own IP.

"For us, the cornerstone of the game is the fun piece. You can have a great story and you can have a great city, but unless the game is fun, it’s just not great," he told us during our video interview. "And we put together an experienced team of people who worked on a real cross-section of open-world games with strong mechanics."

Click here for the full video interview feature.





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