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Post by Eorl @ 03:15pm 09/02/12 | 4 Comments
Get ready for a grand oceanic action title this Autumn because Hasbro and Activision have teamed up to present Battleship, a video game adaptation of the classic naval strategy game with the help of Double Helix Games.

It seems to be a stand-alone story from the big Hollywood blockbuster, and features a blend of stragetic naval command and first-person action gameplay.
BATTLESHIP follows elite demolitions specialist Cole Mathis as he clashes against an aquatic-based extraterrestrial peril in the sand and sea of the beautiful Hawaiian archipelago. Trapped in a veritable communications dead zone, Mathis must command the U.S. Navy fleet in a “siege on the sea,” while simultaneously rallying the troops on land for a terrifying “war on the shore.”

Combining naval strategy simulation with first-person shooter gameplay, players fend off the enemy beachside while ordering attacks against their marine counterparts. Seamlessly switching between battlefield and overview “Battle Command” map, the Hasbro game is brought to life as carriers, frigates, cruisers, destroyers, submarines and the legendary USS Missouri Battleship pummel the enemy in a race to strategic points that turn the tide of battle. The BATTLESHIP videogame is a next-gen marvel perfectly suited to turn nostalgic game junkies into battle-hardened admirals.
Battleship: The Video Game will be surfacing on PC, PS3 and Xbox 360 this April for Australia, so stay tuned for more.

Check out the video below for a sneak peek at what's to come or head over to our game page for screenshots and more info.




activisionhasbroxbox 360ps3pcfirst-person shooter





Latest Comments
bonnici
Posted 03:51pm 09/2/12
A video game based on a movie based on a board game? GOTY!
Moridin
Posted 04:02pm 09/2/12
You sunk my battles***!
eski
Posted 04:19pm 09/2/12
I'm still waiting for Nightcrawlers: The Video Game

Someone should get to work on that...
glynd
Posted 04:23pm 09/2/12
I'm still waiting for Nightcrawlers: The Video Game

Someone should get to work on that...


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