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Post by Eorl @ 11:19pm 08/02/12 | 9 Comments
![]() My pet project has been to recreate a full-scale version of World of Warcraft inside Minecraft. The creation of the world is largely automated by custom software which I've been developing over the last few weeks. It's just now reached a point where I can release some quality screenshots!Even though he used a automated software to read World of Warcraft's map data, that is still a pretty hefty achievement. Check out the screenshots below showing some of the zones, or head over to his imgur album for the full list of Kalimdor zones. You can also check out his post on the Minecraft forums, or have a look at the massive world render. ![]()
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Posted 01:56am 09/2/12
Posted 02:39am 09/2/12
Posted 07:26am 09/2/12
Posted 07:32am 09/2/12
Posted 09:30am 09/2/12
Posted 10:16am 09/2/12
Does that include reading the textures and laying down appropriate blocks?
What about all the models in the game and their textures?
I'm thinking he did more work then you might believe.
Posted 11:46am 09/2/12
That being said, that'd still be a huge job. I wouldn't know where to start, and they're vastly different representations.
Posted 02:23pm 09/2/12
How much is automated and how much is finished by hand?
Still, very impressed!
Posted 07:58pm 09/2/12