As Korean MMO TERA approaches its Western launch in Europe and North America in May, we've recently had confirmation that although the game is not currently slated for an Australian/New Zealand retail release -- Aussie customers will be able to purchase the game online and play on International servers
. However it seems that not all regions will be so fortunate as publisher En-Mass Entertainment have outlined
a regional IP blocking policy for their North American servers (thanks massively
To keep the quality of service high for players within North America we have decided to disable IP addresses from which fraudulent traffic originates. We encourage players in these regions to participate on servers specifically designated for their area.
We block IP addresses used by hackers
En Masse will block IPs based on region. Asia, Africa, Russia, and the Middle East are included on the block list. While we appreciate that there are players in these regions who would enjoy playing on En Masse servers, it's unfortunate that the vast majority of Internet traffic we see from these regions are from cyber-criminals relating to account theft, gold-farming and other hacking behavior.
Similarly, if you regularly make use of latency-reducing proxy services when playing US-hosted MMOs, you might be out of luck with TERA:
Services that promise to improve your ping and decrease lag may sound promising, but they are frequently used by hackers and criminals who want to remain anonymous. Although we do not block them by default, a proxy or server host will be blocked if it becomes a popular tool for criminal behavior.
Hacking and gold-farming are obviously major problems for MMOs and the stability of their in-game economies, but is firewalling off entire countries from an online game really a reasonable solution? At least Australia is still on the whitelist for this one, but it's pretty lousy for any legit gamers in Russia and the Middle East.