We five mobile gaming packs to giveaway that include a Sony Xperia Z3, a PS4, a mount for your Dualshock controller and a pop-up gaming tent!
Sony Xperia Z3 Mobile Gaming Giveaway Featuring a PS4!
AusGamers presents a hands-on report of the third major game in the 'World of' series from Wargaming, World of Tanks.
World of Warships Hands-On Preview
We take a look at the latest mobile gaming setup from GAEMS to see just how useful it is.
Tech Tuesday - GAEMS Vanguard Black Edition Review
We chat with 343 Industries about Halo 5: Guardians and the upcoming multiplayer beta!
343 Industries Talks Halo 5: Guardians Multiplayer Beta
Post by Eorl @ 01:04pm 20/01/12 | 7 Comments
Over the years, games have taken up a more ‘casual’ playing style than the pre '00 era of games, where they offered a more difficult play-through, and challenged the player. Unlike games of today, you couldn't stand in one spot taking a barrage of bullets to then go behind a rock and heal up instantly.

Irrational Games have heard the plea from old school gamers and announced today that Bioshock Infinite will feature a new mode titled "1999 Mode". This mode is designed to challenge players with a riskier play through, instead of just artificially inflating the difficulty of enemies.
“We want to give our oldest and most committed fans an option to go back to our roots,” said Ken Levine, Creative Director of Irrational Games. “In 1999 Mode, gamers face more of the permanent consequences of their gameplay decisions. In BioShock Infinite, gamers will have to sweat out the results of their actions. In addition, 1999 Mode will demand that players pick specialisations, and focus on them.
The new mode is set to feature more demanding weapon, power, and health management along with a "Game Over" screen if you die and no respawning if you lack the resources to stay alive.
It’s not simply a matter of adjusting the difficulty sliders in the game – the team went much further than that. Resource planning? If you’re to survive this mode, proper planning will be crucial. Combat specializations? You’ll need to develop them efficiently and effectively throughout the story; any weapon will be useless to you unless you have that specialization. Combat? You will need to carefully target every shot, and your health will be set to an entirely different baseline.
BioShock Infinite is set for a 2012 release on PC, Xbox 360 and PlayStation 3. You can check out our game page for more info, screenshots and videos.



bioshockbioshock infiniteirrational gamesken levineplaystation 3pcxbox 360





Latest Comments
thermite
Posted 03:28pm 20/1/12
Subject typo
Eorl
Posted 03:33pm 20/1/12
Subject typo

Ta, fixed
IVY_MiKe
Posted 04:13pm 20/1/12
Sounds AWESOME, and decidedly more like System Shock 2 (which was AWESOME because of these consequences).

This is actually as excited as I've been for a bioshock game (Having thoroughly enjoyed the Sys.Shock series I just couldn't get into Bio Shock).

Bravo Irrational, bravo!
icewyrm
Posted 06:11pm 20/1/12
Still got the 2 weapon limit in this mode?
DeadlyDav0
Posted 07:03pm 20/1/12
F*** i wish i played system shock 2 more. I was too young and it scared me too much plus i was a FPS noob but yea, its specialisations were great.
Shao
Posted 12:34am 21/1/12
that’s freakin awesome :D, now have renewed enthusiasm for this game, loved this kinda game play in system shock 2 :)
Morkai
Posted 12:30am 22/1/12
Man, I wasn't particularly sold on Infinite, the videos just didn't grab me, but this is slowly but surely piquing my interest.
Commenting has been locked for this item.
7 Comments
Show