They haven't officially
committed to anything other than "exploring" console possibilities, but Diablo 3
game director, Jay Wilson, who is one of Blizzard's more outspoken and, dare I say it, reckless
, public faces (in the PR sense) has all but 100% confirmed the existence of Diablo 3 on the console platform.
"People don't believe us when we say we're going to make a console game - flat out," he recently said in an interview with Game Informer (via VG24/7
"I understand why they don't believe us, because we've tried this before."
AusGamers has had similar conversations with Jay in the past that have tread lightly around the subject - his wry smile being about the only true give away, but a give away, nonetheless.
"We've also never invested in it to the degree that we are doing now, and we've never had a product we felt was appropriate for it," he said, though is quick to clarify his comments aren't to be taken as any kind of announcement. "We are still in active exploring mode - we haven't officially announced a product.
"We say that because we like our product announcements to be a big deal," he added. "We haven't been as secretive about this one because our biggest barrier is actually getting a console team."
Interestingly, the interview explores the idea that while it's most certainly going to happen, there's a likelihood the console iteration could be fundamentally different to what's released for PC.
"We don't want to port it," he reveals. "We want to build it for console. There's a key difference. Certainly, a lot of things get brought over, but a port is trying to take a PC game and graft it onto a console.
"Our goal is to make a game that feels like it's natively made made for a console," he adds. "If we make it, we want it to feel like a Blizzard game and that we built it for that platform from the ground up."
The above is not to be represented as the game being a console friendly build first and foremost, and Blizzard have stated on many occasions they are a PC-centric developer.
"Please note that this is not an announcement of a console title," reads a post
console development on the Diablo 3 community site. "We are first and foremost developing Diablo III for Windows and Mac PCs
and don’t intend to allow any possibility of a console interpretation to delay or affect the release of the game."
I think you can all get your panic hats off, and there's a good chance the game could be very different on console to what comes out first
on the PC.
Stay tuned for more as it trickles through though.