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Post by Steve Farrelly @ 12:13pm 22/11/11 | 17 Comments
![]() "People don't believe us when we say we're going to make a console game - flat out," he recently said in an interview with Game Informer (via VG24/7). "I understand why they don't believe us, because we've tried this before." AusGamers has had similar conversations with Jay in the past that have tread lightly around the subject - his wry smile being about the only true give away, but a give away, nonetheless. "We've also never invested in it to the degree that we are doing now, and we've never had a product we felt was appropriate for it," he said, though is quick to clarify his comments aren't to be taken as any kind of announcement. "We are still in active exploring mode - we haven't officially announced a product. "We say that because we like our product announcements to be a big deal," he added. "We haven't been as secretive about this one because our biggest barrier is actually getting a console team." Interestingly, the interview explores the idea that while it's most certainly going to happen, there's a likelihood the console iteration could be fundamentally different to what's released for PC. "We don't want to port it," he reveals. "We want to build it for console. There's a key difference. Certainly, a lot of things get brought over, but a port is trying to take a PC game and graft it onto a console. "Our goal is to make a game that feels like it's natively made made for a console," he adds. "If we make it, we want it to feel like a Blizzard game and that we built it for that platform from the ground up." The above is not to be represented as the game being a console friendly build first and foremost, and Blizzard have stated on many occasions they are a PC-centric developer. "Please note that this is not an announcement of a console title," reads a post regarding potential console development on the Diablo 3 community site. "We are first and foremost developing Diablo III for Windows and Mac PCs and don’t intend to allow any possibility of a console interpretation to delay or affect the release of the game." I think you can all get your panic hats off, and there's a good chance the game could be very different on console to what comes out first on the PC. Stay tuned for more as it trickles through though.
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Posted 12:15pm 22/11/11
Posted 12:17pm 22/11/11
Posted 03:12pm 22/11/11
Posted 03:26pm 22/11/11
Fucking sick of this "meh, it's only PC" attitude.
There goes the prestige of Diablo....
Posted 03:29pm 22/11/11
Weap for the glory days of PC RPG gaming which will be truely dead.
Posted 03:32pm 22/11/11
Posted 04:00pm 22/11/11
This scares me somewhat. As long as they have built it for the PC first I don't care if they go for the console market as well. However if what we get is a shitty console port then that to me would mean we only have valve left who do PC first development.
Posted 04:36pm 22/11/11
You all need to stop worrying, they're not about to quit development on a PC title that is practically finished, work on a console version, then scrap what they had for PC and just port what they may, or may not, make for console.
Posted 09:48pm 22/11/11
Posted 09:49pm 22/11/11
Posted 09:56pm 22/11/11
Buying a TV/PS3 is working out nicely indeed.
Posted 10:07pm 22/11/11
Posted 06:46am 23/11/11
Posted 08:09am 23/11/11
Posted 09:11am 23/11/11
Posted 09:35am 23/11/11
fuck me now i've heard it all
the first time i discovered diablo was that very version cover posted here, randomly rented it out from the video shop back in the day for the playstation. i'm pretty sure it didn't go back for about 2 weeks
last edited by paveway at 09:35:25 23/Nov/11
Posted 09:42am 23/11/11