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Post by Dan @ 04:32pm 09/11/11 | 3 Comments
![]() It's not good news all around, as it confirms that the PC version of the game -- even the singleplayer game -- will require internet connectivity for verification at launch (but not once you're in the game). It also confirms that cooperative play will be an online-only affair, with no split-screen or LAN offerings), however those are "still on the table" for a possible post-launch patch. The good news is that -- for those concerned with EA's track record of flicking the off switch on multiplayer for their older games -- the co-op functionality of Mass Effect is likely to still be available long down the road: We won’t be taking the servers down until we realize that there aren’t enough players playing to warrant keeping them up and when we do take them down, we will make sure there are options so the players who are playing don’t feel abandoned. If anything is a good example, you can see today that Never Winter Nights is still supported and we’ve kept a lot of our servers live on it.Technical stuff aside, the Q&A also goes into detail on much of the gameplay functionality and how the progress in it can impact your singleplayer tale, so read the whole post for all the details. Mass Effect 3 is due on PC, Xbox 360 and PlayStation 3 on March 6th 2012.
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Posted 06:01pm 09/11/11
OH GOD OH GOD HANAR PLAYABLE RACE PLEASE
Posted 05:04am 10/11/11
BLASTO! The first Hanar Spectre ...
http://masseffect.wikia.com/wiki/Blasto#Blasto_the_Jellyfish_Stings
Especially if you get to use quotes like these:-
"This one doesn't have time for your solid waste excretions."
"This one has forgotten whether its heatsink is over capacity. It wonders whether the criminal scum considers itself fortunate?"
"Enkindle THIS."
Posted 05:51am 10/11/11