beware your nemesis
Blizzard spoke with us recently about what separates the Diablo III: Reaper of Souls Ultimate Evil Edition experience over the PC and spoke about platform differences. Click here!
inquiring minds
We chat with friend of the site Cameron Lee about Dragon Age Inquisition's endgame content, theorycrafting, tactical play and much more. Click here for our interview!
welcome to you're doom
AusGamers got a 15-minute live sneak-peek at the totally reimagined Doom at this year's QuakeCon. Read our in-depth first-look impressions right here!
highway to the danger zone
We caught up with The Witcher 3: Wild Hunt's game director, Konrad Tomaszkiewicz, to talk all things Witcher, monsters and open-world! Click here!
Post by Steve Farrelly @ 03:15pm 11/10/11 | 7 Comments
In a recent video interview with AusGamers, Saints Row: The Third Lead Designer, Scott Phillips, shrugged off any concerns about launching their open-world over-the-top sandbox spoof alongside other November heavy-hitters, calling many of them out for not changing their spots and remaining largely unchanged.

"Looking at everybody else that’s out in November, obviously there’s a lot of huge games," he told us. "But I think everyone can also see that a lot of those games are basically the same as they were last year, and the year before and the year before. And I think that we are something that’s brand new; totally different."

"We’re not trying to teach you a lesson or make you cry, we want you to just laugh and have a blast the whole time," he added.

The full video interview and transcript talks about balancing "guilty pleasure gaming" with a bit of maturity as well as touches on social features such as sharing player-generated screenshots and videos. Oh, and sex.

Click here for the full interview feature.





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Latest Comments
Reverend Evil
Posted 04:08pm 11/10/11
Awesome interview. Really looking forward to this game. Also, the chicky babe standing behind you was smokin' hot.
Deviouz
Posted 04:42pm 11/10/11
Looking forward to this game (for Bf3 downtimes ;p )
Gabby
Posted 10:43am 14/10/11
Basically the same game as the year before and the year before.... *cough* COD *cough*
Dazhel
Posted 11:27am 14/10/11
"Looking at everybody else that’s out in November, obviously there’s a lot of huge games," he told us. "But I think everyone can also see that a lot of those games are basically the same as they were last year, and the year before and the year before. And I think that we are something that’s brand new; totally different."


lol, they're releasing a sequel to a sequel - did he say that with a straight face?
WirlWind
Posted 09:55am 17/10/11
Should have asked them if they were gonna do another great port like Saints Row 2, or actually release a PC game.

Y'know, one that doesn't require a CPU to be running at about 3.2ghz to run correctly...

Or one that runs on a GTX580 and a 4ghz quad core...
Mosfxx
Posted 11:09am 17/10/11
Should have asked them if they were gonna do another great port like Saints Row 2, or actually release a PC game.Y'know, one that doesn't require a CPU to be running at about 3.2ghz to run correctly...Or one that runs on a GTX580 and a 4ghz quad core...


I got Saints Row 2 via the THQ pack, I haven't played it yet should I even bother?
Mantorok
Posted 11:14am 17/10/11
Should have asked them if they were gonna do another great port like Saints Row 2, or actually release a PC game.Y'know, one that doesn't require a CPU to be running at about 3.2ghz to run correctly...Or one that runs on a GTX580 and a 4ghz quad core...
That's already been covered, Volition are handling PC development in-house now:
http://www.eurogamer.net/articles/2011-03-17-volition-pc-still-worth-investing-in
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